Separate names with a comma.
Noticed because Syntax highlighting would give it a different, non-keyword color. Looked weird.
2011 signature was wishful thinking:
I am me.
Advanced gui triggering merged with jass custom script calls.
Work status too:
I quit school. I...
Right click Camera 001, select properties, increase far clipping (FarZ) value to 10000.00, Okay.
Events are registered at map initialization, therefore you're erroneously thinking that (Player 1 (Red) Current lumber) will magically update...
I bet "Replace" does not trigger the "unit enters region" event again. That's your problem. Edit: Elaborating: The minions being replaced with...
It uses the Kodo Beast death sound. Found it using CascView'ing the sound SLK file "animsounds" in ui\soundinfo.
To find out the Order ID of an ability (yes, cancel is an ability), you can make a simple trigger:
//JASS is so...
Send it this command: 0x000d0008
I never Daved a gamecache before...
Blizzard accidentally (or purposefully) removed that function (called Game Cache - Save Game Cache) from...
I'll expand my protection guide with info on how to use Vexorian's Map Optimizer. I didn't know it was hard to use.
Thanks to Beetlebomb for...
Re: whatever :D
A quick review:
I learnt a new thing too! THX for the Modulo :D
:D Damn pesky World Editor Bugs :D
The following two triggers don't work for multiplayer.
It works fine for red, but the rest of the...
i have read all tutorials on this site. i know about mpq hacking but i wanted to know if there was a legal way of exporting game interface...
i dont have any custom models in my game.
when saying heavily modified i ment to say the strings in game interface. i did not touch any models.
the event for saving is this:
Game - The game is about to be saved
i have no idea what could be the action. i tried:
Defeat triggering player...
i used the DEFAULT night elf demon hunter model -.-
> Instead of night elf i want it to be Dark elf.
well take the race night elf and modify the units to have a darker color :P
you can go into...
My problem is solved. Heres the conclusion:
Time - Elapsed game time is 1.00 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All...