I am currently working on a hero arena: Tournament of Champions.
This will not be your standard bnet hero (crappy tooltips, tons of blizzard spells, huge imba characters). The heroes will not be extremely powerful either: No 3k damage crits, insta kill ults, or 8000 hp level 3...
I'm trying to import the following ability into my map, tripwire:
I am following the the import directions, and it says to copy this jass into the header of my map, but when i try to save with that info in there, it crashes my map. Am I...
I'm currently writing a duel system for my Hero Arena. There are teamed duels every 7 minutes, and I need a way to detect when the duels have ended. This happens when all the Hero-type units left in the duel arena belong to one team. I can't think of a way to write a trigger (GUI, i can't do...
1) how do i cast a custom unit on ability. I know i can create a dummy and have it cast/use *spell* on the unit, but the only trigger i foudn its
Unit - Order (Last created unit) to *standard ability* (Triggering unit).
I don't see where i can insert other values, besides the preset ones.