Yes. Every tower can change back to the main tower (Base Tower) for a simple 1 gold cost. The main tower can also generate 8 Gold (but that freeze your tower for 10 seconds) if you wasted the rest and cannot upgrade.
I am a pretty new mapmaker, i've done something like 3 years ago, a small map called air war, but I lost the map in my computer crash.
Anyway, now I started on a little projet of mine ;
One tower Defence
I got tired of the Imba TD's out there, and so I decided to make...
I am making a map, and I have a simple trigger going on, that crashes warcraft III.
Basicly, I am making a one-tower defence game. (8 players, each with their fully flexible but non-moving tower, must defend a generic castle) In this, there is a ''Charm'' tower. I want the...
Erm, thanks... but there is still a problem... it will only give the ability boost to new towers (Newly upgraded) only once, never twice, and it also sometimes does not give it to newly upgraded towers.... I am really in the dark.
I am using the french version too, so we might have some trouble.
The funny thing is that it works once per game, the first time.
Here is Trigger 1 :
Unité - A unit owned by Joueur 10 (Bleu clair) Est attaqué
Hello, I am using a mac, so I can't copy my current trigger spell.
It ressemble :
A unit owned by (enemy) is Attacked.
Attacking unit = Streaming tower
Set level of STREAMINGATTACK to 0.
Wait 1 second
Add 1 to level OF STREAMINGATTACK of Attacking unit...
Hehehe, do you take specific requests ? If you could make a template for my TD, I would be extremely gratefull. I do have problems with the current terrain, not eought details...
I can explain more in a PM if you accept.
Well I tried making every unit neutral, it seems to work well for spells too, it just looks akward in game.
I also tried your thing, Never_Quit, but it cause targeting problems with splash, apparantly.
Still looking for more ideas, but thanks a lot.