I am requesting a tank model. you can even use the steam tank.
I just need a tank model. in which we can change the facing angle of the cannon "head".
the reason is so that I can use the trigger action "animation set "unit's" "head" facing "unit".
humanoid units do this. but not...
it was released in 2007
it is a story of Temujin A.K.A. Genghis Khan.
the story is from the secret books of Mongolia. not the ones that states Genghis Khan was a savage.
Quite Accurate actually.
Link to Trailer:
Demotry241 Likes this...
I Recently got a virus from a friend's USB who's computer broke. great huh.
of course my Compute fell to the state of Breakdown.
I used Spybot and it saved my Precious one.
as I noticed the virus reconfigure how my hardware takes power[Watts].
good thing I got...
I recently at long last installed jass newgen pack 1.5a on secondary comp and will be learning later.
but for now.. i have a problem regarding this.
Untitled Trigger 001
Time - Every 0.10 seconds of game time
Custom script: local...
Tadaa!, Tiger Blitz
a map I created.
Genre: Tank Simulation, Objective base game...(kill the Control Point)
Inspired by: Battle City (NES game)
Current Version: 0.6c
[Note:]I didn't test it yet.. so It might have some bugs...
What in it:
A desert, some obstacles...
how can i remove this leak. with its array.
Set unknown_Caster_Position[(Player number of (Owner of (Triggering unit)))] = (Position of (Triggering unit))
please show me a custom script that removes above. (the part which is array and player number of owner of triggering unit is the...
Demotry241's Story happened 20 years after the Competition Accident
(Patintero Zero Map)
16 years before the First Battles of the Nation( Game of Conquerors Map)
14 years before the Naval Confrontation (SeaField Map)
and 10 years after the ???(Work in Progress Map)
and 4 years...
Last Region Check
Player - Player 1 (Red) types a chat message containing -LastRegion as An exact match
Player - Player 2 (Blue) types a chat message containing -LastRegion as An exact match
Player - Player 3 (Teal) types a chat message containing...
requesting a trigger that will:
when a unit enters a region
entering unit is a hero.
silence that unit forever.
until that unit leaves the region.
or 2 triggers
when a unit enters a region, silence that unit forever
when a unit leaves a region, remove the silence from that...
temporary halt. hmmm.. after playing a few games.. I'll probably back.. progress? well let us assume it is about hmmm 7%
hmm... maybe SUPER-PRESS-URE would be... awesome.
my mini-game that is currently working in progress
my inspiration for creating this map, is the game called...
I need suggestions
what would you guys prefer..
when 1 player plays = its normal
now this is the decision making for me
when 2 players play
what do you prefer
a.) Increase the Number of Enemies, example 4 PLAYERS = x4 monsters
b.) Increases the Life,Damage,Armor of the monsters...