The new 2.0.4 patch is upon us which brings a lot of the HotS beta features to WoL.
Read the full patch notes here: http://us.battle.net/sc2/en/blog/8724162/StarCraft_II_Wings_of_Liberty_Patch_204-2_19_2013
The patch notes can be found here.
So contrary to the alpha, there's now an open games list, which is awesome. Some of the other changes I'm looking forward to are the following:
Items can now display range indicators and AoE targeting cursors when in target mode in custom games.
The 1.5 beta recently started, and although I'm not in it myself, I've found some unofficial patch notes. Source is from NOTD.
I'm posting it here and not in SC2 Discussion since it is almost only editor changes.
I knew the patch was going to be awesome, but I didn't know it was going to be...
The next patch, 1.5, will according to Blizzard's latest blog post be the biggest(or at least "the most feature-laden") Starcraft 2 patch to date.
This patch comes as a preparation for Heart of the Swarm and it'll include a lot of features that people expected to get when HotS is released...
I'll have a one-week vacation starting today which means for the first time in a long time I get to do what I want for hours and hours. This means I can focus more on game development. I plan to stream it
What kind of game development? Well, first of all I have several SC2...
I am currently in a position where all the main systems of my map Cruiser command are in place and most bugs are ironed out. It is now time for me to add more content but I don't have a lot of ideas. Basically, I need all kinds of ideas for content but not new features and systems. I'm hoping...
Okay, dynamically might be the wrong word. Here's what I am trying to do:
A unit has an inventory. The items can give abilities that only show up if you have the item. The problem is that there will be a lot of items, more than there are slots on the command card so a button has to be able to...
After weeks of consideration and thinking, we've finally come up with the results. So let me explain how the grading works.
First of all, there's 5 different categories that you get points in:
Easy to follow - 20 max
Visually pleasing - 10 max...
Data Editor Mission
- What is a Data Editor Mission?
Every now and then, a theme will be presented. We'll try to pick a theme that is broad enough so that you can join independent of your current skill level. The mission is to create a data asset that follows the theme and that is made...
Data editor - A Vital Guide
A Tutorial series by Siretu
Unit - Taking our first steps
Model - Creating sam’s model
Actor - Link the model to Sam
Unit - Back to fix Sam’s stats
Creating Sam's weapon
Unit - Missiles are also units.
Combining two of the best things in the word: AI and luci.. Explosions and green goo, I present to you:
Banelings is a 4-player Free-for-all map taking place on a modified Metalopolis.
It's currently being developed by team Celesti(which is just a fancy way of saying me and...
Data Editor - Data Editing basics
The single biggest problem that people have with the Starcraft 2 editor that causes the most people to just stop and give up, is the Data editor. It doesn't matter if you were creating stuff back in the Warcraft 3 days or if you're new to the scene. Chances are...
This map is based on the Warcraft 3 custom map Cruiser Command.
== What is Cruiser Command? ==
Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.
The map plays out in space but...
I thought it was about time to make an extensive post about the map that I'm currently focusing on. It was started as a test map to learn the basics and it's the single thing that learned me the most about the data editor.
Here's a quick match between me and the AI. This is the AI before I...
This is going to be a (hopefully) simple tutorial that will serve as an introduction to dialogs. It will not teach you how to do things in the most effective or dynamic way possible, but is instead meant to explain how dialogs work to the point where the reader can start experimenting on his/her...
For previous maps I just searched SC2mapster for a voting system instead of writing my own but I felt all the ones I found lacked some key features. So for my new map I decided to write a very customizable voting system with all the features I feel are needed.
You specify the amount of things...
So, I opened the map editor a week ago and it worked fine. Since it was the first time starting, the loading window had an "ok" button on it and some info like a wiki link and stuff like that.
Some days later when I tried to open the editor again, it crashed on startup. I tried restarting my...