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  1. SerraAvenger

    Simple Icon Modification [Wc3]

    I need the icon of the Circle of Power (ReplaceableTextures\CommandButtons\BTNCOP.blp) in a version which would allow it to work well as a resource icon (see UI\Feedback\Resources\ResourceGold.blp as a reference). <- looks crappy, doesn't it? I bet you get what I mean.
  2. SerraAvenger

    Republican Senator: Fuck it and try to do what's right

    "You might not like that. You might be very cynical about that. Well, f**k it, I don't care what you think. I'm trying to do the right thing." "I'm tired of Republican-Democrat politics. They can take the job and shove it. I come from a blue-collar background. I'm trying to do the right...
  3. SerraAvenger


    judgement bells, herding us together winding up the gates of freedom winding up the gates of life their life they lock us out us, the dogs that's what they call us are we animals? are we slaves? judging us for sins we never would commit breaking us, crushing our...
  4. SerraAvenger

    World's Song

    Flowers I see Walls of concrete Streets and the young Light of a setting sun Blisters my feet When the greatness of life takes me Smiling, I marvel Amazed, I pray Godlike is life Purposeful dive Into butterfly day Although all we are yet is larval Beauty touches and Touches my...
  5. SerraAvenger

    General Oil Spill cleanup-crew: Thousands dying, shocking video

    SZc9fwTAz_k Read all about it.
  6. SerraAvenger

    Sci/Tech Perfect Makeup thanks to Computers

    Ever wish you had your own personal makeup artist? That dream could soon be a reality with a computer that scans your face and suggests the perfect personalized makeup combination. The technology, showcased at CeBIT, the world's biggest high-tech fair, takes a 3D image of your face and measures...
  7. SerraAvenger

    Gaming BLIZZARD Forces Public Nudity - Customers Plan to Boycott BLIZZARD's Forum

    "The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID -- that is, their real-life first and last name -- with the option to also display the name of their primary in-game character...
  8. SerraAvenger

    [GUI Library] TeamLib (satm)

    A simple team library. Will not set teams in the lobby! API Both player and team are of type int! PlayerSetTeam( player, team ) TeamCreate() -> team TeamSetAlliance( team, relation, allianceSetting ) PlayerGetTeam( player ) -> int PlayerGetTeamGroup( player ) -> playergroup...
  9. SerraAvenger

    [GUI Library] SerraUnitIndexing

    A simplistic indexing library. Please use this together with an interface, don't use these functions directly. API SUI_GetUnitIndex( u ) -> int, Gets a unique index for every unit. If the unit previously had none, a new one will be allocated. SUI_GetUnitByIndex( i ) -> unit, returns a unit...
  10. SerraAvenger

    [GUI Interface] UnitIndexing

    A simplistic interface for unit indexing systems. Will be expanded once there are more systems with more features. Please don't use any indexing systems directly, always use an appropriate interface! API UnitGetIndex( u ) -> int, change this to return the value of a function from a unit...
  11. SerraAvenger

    EventPlayer - Event Response for Unit events

    Looking at the Ntve lib, EventPlayer() is actually an event response to a huge number of unit events, like "Unit Uses Ability". I guess hence that it would actually return the owner of the EventUnit. Just putting this since I always used [/JASS]GetOwningPlayer( GetTriggeringUnit() )[/LJASS]...
  12. SerraAvenger

    Unsafe mutex implementation? No real multithreading?

    while (#PARAM(lock)) { Wait(1.0, c_timeGame); } #PARAM(lock) = true; #SUBFUNCS(actions) #PARAM(lock) = false; wth?
  13. SerraAvenger

    SC2Libs + Serna, an awesome XML editor

    Well yeah my mom works for Novell and had a couple of talks with the guys from Syntext to make Serna OpenSource (was a long time ago), and because she's so dedicated to her work she had to show me Serna and stuff. Now when I started messing around with SC2 (SC2Libs in particular) I noticed that...
  14. SerraAvenger

    SC2Libs - function+parameter id generation

    Does anyone of you know how the SC2Lib function/parameter etc ids are generated? Just a simple random number generator? What I want to do is a galaxy parser that can create SC2Lib files from a .galaxy file.
  15. SerraAvenger

    Strange Internet connection

    Can only access Internet connection is activated. Google and any other page I've tried to contact/ping is unreachable. Can't even access the ICQ/Msn servers. But works flawlessly oO Just happened from one second to another. Any ideas what's happening? EDIT: Okay...
  16. SerraAvenger

    Um... We need more content

    I've just been scrolling through this thread, and what I've seen is this: Her Depression Pain She Untitled Horror Extenction Apoptosis High School Sucks Because He Loves Me So, is 80% of this forum about him/her, Pain/Depression and Horror/Extinction/Deadly Viruses? oO We...
  17. SerraAvenger

    Lag spike with UnitMakeAbilityPermanent

    Yeah, title says it all. Can this be avoided? Tried making this at map start, but it had no visible effect. Perhaps me not coding it correctly, dunno.
  18. SerraAvenger

    Discussion Best coding interface for event-based tutorial

    So I want to do something similar to a quest system, just for tutorials. Tutorials are currently simple containers of sorted t_nodes (tutorial nodes). These t_nodes contain the event and action data. Now the question is, how should the creation of such tutorials and t_nodes look like...
  19. SerraAvenger

    Hero Submerge Problem: Skills don't show

    I have a hero with a normal submerge skill. Everything works fine, just when the hero is submerged, the skills will no longer be useable - unless the hero died while being submerged since learning the skill oO The skills are still learnable, the levels remain the same, just that the hero...
  20. SerraAvenger

    Conferences in visitor messages

    Visitor messages are all fine and stuff, but it is hard to communicate once you're more than two : / Any way to fix this? Opening a thread seems hugely inappropriate, and PMing isn't worth the hassle...