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  1. manofsteel

    Help with complex leak removal

    set Point[1] =(Position of (Triggering Unit)) set Point[2] = ((Point[1])) offset by 100.00 towards ((Real((Integer A))) x 28.00) degrees) Custom Script: call RemoveLocation( udg_Point[2] ) Custom Script: call RemoveLocation( udg_Point[1] )
  2. manofsteel

    Help with complex leak removal

    You need to create and remove a variable for the polar offset too.
  3. manofsteel

    Is there a leak here?

    The trigger when a unit takes damage, try turning the trigger on and off everytime it runs.
  4. manofsteel

    [Recruiting] People needed for small "arena" map.

    Bump! Any progress? edit> didn't see that you are away.
  5. manofsteel

    Human Female Assassin, Need Names! :)

    Leihya Yourty
  6. manofsteel

    System Spawn Units at Point Over Time (SUPOT)

    Cool system :thup: +rep
  7. manofsteel

    [Request] 2 Icons

    Great! Thanks for the help, + rep edit> need to spread some, Draphoelix
  8. manofsteel

    Multiboard Icons Problem [with picture :D]

    Change it to: Multiboard - Set the display style for (Last created multiboard) item in column 0, row 0 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 1, row 0 to Hide text and Show icons Should work.
  9. manofsteel

    Rotate Special Effect/Unit

    Okey, I will do it that way.
  10. manofsteel

    Rotate Special Effect/Unit

    Maybe I didn't describe good enough(didn't describe at all) I want to rotate it like this: | -> --
  11. manofsteel

    Rotate Special Effect/Unit

    Is there anyway I can rotate any of those in game? Thanks.
  12. manofsteel

    Spellpack Skinky Stinky Sweetbutt the Skink Animal

    Regions leaks too you know. :)
  13. manofsteel

    Spellpack Skinky Stinky Sweetbutt the Skink Animal

    Nice spellpack, +rep. Double leak(region + point): Set AGroup3 = (Units in (Region centered at (Position of (Picked unit)) with size (300.00, 300.00)) matching....)
  14. manofsteel

    Leakless?

    Found one. Unit - Create 1 Dummy for (Owner of Caster[1]) at (Position of Caster[1]) facing (Facing of Caster[1]) degrees
  15. manofsteel

    Leakless?

    You use Position of (Triggering Unit) in one place(or more):
  16. manofsteel

    [Request] 2 Icons

    I'm in need of two icons here's the ones I need. 1. An icon of a normal wooden gate from warcraft 3. 2. An attack ground icons for the first column of these icons(the golden ones). Link, and I've also asked CRAZYRUSSIAN for help but he didn't answer. +rep for help Thanks.
  17. manofsteel

    CreateDestructibleZ

    Bad description from me, a unit is on Z height and I want to create a destructible on the units height but 250 height higher. Anyone know how to do it? Thanks.
  18. manofsteel

    CreateDestructibleZ

    call CreateDestructableZ(...) How do I use it? Like setting the Z of another unit + 250. Tried something like: call CreateDestructableXYZ( 'OTip', x, y, z ) But that dosen't work.:rolleyes: Thanks.
  19. manofsteel

    Destructible Height

    Didn't thought that would work, thanks. +rep
  20. manofsteel

    Destructible Height

    Bump!
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