Have some quick questions. Going to make an RPG for more then one player. However, i wanna be able to change map for e.g dungeons etc. I know this is possible for singplayer(Founding of Durotar etc)
Is it possible to do it in multiplayer without people getting kicked, or ending up in 4...
Hi. Been pretty inactive on this site for a while, but are now back in the saddle again and are currently working on a pretty big RPG project.
However i got some issue i don't seem to find a way around at this moment.
Q: When adding units and heroes i noticed that Heroes have a glow around...
Been a WC3 mapper/moder for several years, but now i follow the tech and advances into Starcraft II editor.
The first thing i noticed is that it is a huge difference in how to create/modify units. Imo it's not that very logic anymore. A unit need so many different files/data instead of...
I've always been careful with variables & specialeffects. Always removing them. First because i most often don't want the special effect to stay. The second is of course to save memory.
Will a variable(point) leak if i use it many times?
For an example. Unit X casts an ability...
Some of my spells have a "cast time" due to animations etc. During this moment i will make the player not able to move the hero for 1 second or similiar.
My first idéa was Locust, but it will be annoying to the gameplay if the hero get's de-selected everytime...
I've made a spell.
I want the Hero spell to be nothing, and do nothing. I'm doing the rest with triggers and dummy units.
I've removed all art i can find in the Hero spell, but when i cast it on a target it still show "Art - Special" on the target unit.
I've tried to give "Art -...
I've tried to make my own spell with fancy effects etc. The effects works fine. But i can't get 2 things to work.
1: The dummyunit made for actually casting the "spell" doesn't casts it.
The spell is made from Undead/Deathcoil spell with custom...
Two simple questions...
1: I've looked through the Gamplay Constans and lot's of settings in the MapEditor, but can't find a way to increase maxlevel on items. I would like to have higher MaxLvl on my items then 8. ( Would save alot of triggering )
2: When i make my...
I've tried to make a ability that gives the unit a buff during 10 seconds.
First i used the Avatar ability as template and changed all stats and etc. But somehow i didn't get the Hero (Captain Swordman) to raise he's shield. I changed all art. And used the "Defend" skill/animation instead. Also...