I was originally planning on selling it, having a free demo on my site with the option of getting the full game for like $1, however it's possible I'll just release it publicly as I've always done and collect ad revenue, licensing fees and sponsorship deals through relevant networks.
Some of you may remember me as a person who made a lot of Flash games years ago. In more recent years I focussed on larger projects, probably much larger than Flash games should be, releasing about 1-2 content-heavy games a year.
So this is a project I started in February, I wanted to remake...
Hey! Was just checking in to see how things are, will try and visit the site a little more actively again!
Thanks very much for the sentiment you left on my profile some months ago, greatly appreciated coming back to that. :)
Hey Smith, I'm fairly inactive too but doing good! Got one last bulk of academic stuff to do then I'm free for a year to make tonnes of games. I'm also considering downgrading my site a little + maybe changing the domain to something more reflective of the casualness of the projects it...
You should consider cross referencing your science related articles with Reddit before linking to them (or just research some of the points for a few minutes), I've been seeing more and more articles appearing on the front page about cancer or AIDS "breakthroughs" (or cures for them and other...
At first I genuinely thought they'd accomplished this with that Simon & Garfunkel song, I was slightly disappointed.
Still the concept of truly random numbers has always intrigued me so it's good to hear about advancements like this.
In contrast to the sensationalist approach of this article. (You can find this link in the comments of the article)
A quick search on what the Palermo and Torino scales are will show you that this asteroid has very little chance of impacting so soon or doing as much damage as the article describes.
Lots of questions/comments, let's go!
A lot of my work has received comparisons between many LoZ titles, I've actually never a touched a Zelda game but it's nice to know that it follows that sort of art-style because from what I know the type of game I'm working on will end up having a lot of...
I'm making these in Photoshop!
I've had very mixed views on the potions, I've had people tell me to use a transparent line and people who want the line to be outright removed, plus you guys who prefer the black line :V
I'll see what I end up sticking with!
To some extent yes the proportions are intentional (the icons themselves won't be 100% representative of the actual weapon looks, I'm going for full on expression with these)
Here's some improvements based on another community's feedback (plus some additions!):
EDIT: Potion seemed...