whats wrong with this trigger :S
it says it is missing act
and canot convert integer to player...
scope Iceclap initializer init
private function rodead takes nothing returns boolean
return GetSpellAbilityId() == 'A005'
private function rodead2 takes nothing returns...
sorry for dubbel post :S but i have another question.
i am trying to make a new jass spell but this time 100% custom but i don't understand how to create a unit at a certain location. i got this right now:
set dummy = (CreateUnitAtLoc(id), 'h004', (dummylocation), (0)) return unit
this is my first Jass Spell anything that i can make better?
or things that i need to learn?
everything is welcome...
function Trig_Frozen_Wave_1_Conditions takes nothing returns boolean
if ( not ( GetSpellAbilityId() == 'A003' ) ) then
it is done with triggers: they check if a unit casts a spell and check if the unit has a certain item and if it has that item they will add +dmg trough triggering to the damage the spell deals.
think this way is much triggering but i don't know of a other way.
thanks for your post.
1. i did it this way. don't know why but it can be done in either ways.
2. your right i have almost the same kind of computer and sometimes i get heavy lagg so that is kind a anoying.
3. i shall optimize it. and release soon the optimized version.
what you see in your pc screen or television screen is a electron that is moving to a sertain point. in the early years this worked with electro magnatics.
you can move this way a electron at a ver high speed to any point on the screen and as you know there are color thingies build in the...
well i made a map and i am now in the beta fase.
it is a escape made for my clan and forum.
Number Of Players: 1-8
Information:You are a little Ghoul which is dying in the underworld it is your task to escape the death himself and go back to your normal life.
well in my map are several triggers for spells so don't be confused!
it is all kept clear i hope the spell is Called Cross Of Light.
here is the map for more information just ask i didn't do anything with your sugestion yet, if you want to imput it yourself and it works do what you want.
Well i made a spell but it is not working 100% i tried to make a spell with 4 dummy units that cast impale and if a unit gets the "impale buff" it will get damage. but it didn't worked, i tried to solve it with text and it says there are no units in the unit group. so here is my code. if you...