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  1. andgarrett

    set attack direction?

    I'm trying to make a perdition turret that attacks in the direction of a point set by the player. how would I accomplish this? -Garrett
  2. andgarrett

    can't set position of animated model.

    I created a model actor based on "model animation continuous". the model is "Assets\Effects\Protoss\PhoenixOverload\PhoenixOverload.m3". The model is created when a certain structure is created (unit birth-create). I tried setting the height using the events field in the actor, but for some...
  3. andgarrett

    Unit target priority?

    I'm using a search area effect on one of my towers weapons to exclude certain targets. I tried using the "target sorts" field to get the tower to prioritize certain targets, but for some reason the turret doesn't follow the units its targeting. the projectile goes in the correct direction, but...
  4. andgarrett

    buff stack count display?

    is there an easy way to show how many stacks of a given buff a unit has? if not, is there a hard way? -Garrett
  5. andgarrett

    Experience Bar Problem

    I want my xp bars to only display real numbers, no fractions. is there a way to fix that? -Garrett
  6. andgarrett

    structure facing random angle

    one of my structures always starts facing a random angle. I want it to always be facing the same direction. how can I solve this? -Garrett
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