All I actually need at the moment is a list of the spell with no target point/unit that doesn't interrupt mouvement. As far as I know, there is Avatar. Any other spell ?
Two things before you guys read or not this wall of text :
1. I'm french, sorry for mistakes.
2. I know, I wrote alot, but hey, I got nothing else to do at the moment.
So it's been while since I've been on Wc3. And now that school's over, I grow tired of playing to Team Fortress 2. So I opened...
For those who just don't understand the title, I want to know what is the order string of Attack-Move.
Why ? Because I want to simply disable Attack-Move, so player are forced to click on unit to attack them (with the worker classification). I tryed attack-move, just didn't work. I hope it...
I've seen in the editor that you can identify the item-class "Unknow" ! I was pretty wondering what the hell did it came from, for you can't, as far as I know, categorize an item as Unknow. So, this is my question : Is there a way to make an item "Unknow". And if it is, does it work ? (For those...
Well, this is it. Before I buyed The Frozen Throne, I used to seen rigged map on Reign of Chaos with unit that as 0.01 Attack Cooldown, wich was terribly fast. That's been a while, tough, i never needed such a thing in my maps... Until today. I need some crazy ass attack speed, but I cant just...
Well I have used to take the 3rd Camera System from here. However, once transfered, the camera is far to high, so high that we don't see the unit. So I am asking if I missed up something in transfering, wich I don't really beleive, if it can be caused by the unit sized or the unit model, or if I...
Simple question, but that nobody i have ask til now can't answer. How to create our own animation ? I know we can transfert some animation, but how do we completely make new animation ? If it need a program, a link would be welcome.
I usually need this because some model I downloaded are...
So there, i made a aim shoot. But, the enemy unit take no damage. Help me fix that plz ? :rolleyes:
Aim Shoot
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Aim Shoot
Actions
Special Effect - Create a...
I have another problem on my map. Harvester are great, but i dont know why, the sometime bug and dont move anymore. So i have tryed to fix that, but i didnt find out wut i needed to make it. I were THINKING THAT I COULD TO THAT :
Event
Time - Every 2.00 second of the game time
Conditions...
Thanks to help me... so i will try to put it in a new thread, perhas people wasnt reading it because the code in my first thread was scarring them... lazy ! Anyway, there my problem, unit in my map dont respawn when they get killed by artillery weapon type unit. Anyone know how to fix that ?
I made a map. I tested it on bnet. All was perfect, people loved it, and it were have only few bug. Except for this... TEAM 2 UNIT DONT RESPAWN, but team one do it well. I used the same trigger, but only region and one condition diffirent for the place they respawn. Here the code
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: DAM IT...
Ok, there : i have a map, wich i needed to fix. It worke perfectly (i mean t was no crash or leak) when i played single player. but when i tryed to host it on bnet, they said to choose another...
i am searching how to make a spell, for my undead map.
The spell is suposed to target an enemy, wich will be human in this case.
once targeted, zombie are suposed to spawn FROM ALL SIDE, SO THE TARGETED UNIT GOT NO EXIT, but enough far so it dont look crapy. once spawn, these zombie must...
I have make a spellbook as an ability for my heros. But the book cant take more than 2 ability ??? :banghead: i cant figure out why. If i had a new, depending of the heirarchy of the ability, the other get booted out. Does this ever happened before. If yes, u got problably the soulution to that...
:banghead: :banghead: :banghead:
There is my problem :
I have made I trigger to make some archer (hum... like 200) that got a BIG range, and that got a small area of effect and a artillery weapon type. Then, I have made up a triger (that my problem) that make at each 0.20 sec, 10 archer...
So there it goes : I have use a jump spell from redscores' assassin spell pack. It is great and work perfectly, but i got some problems. I don't want people that miss around and jump into underwater or on a hill. First, raison to that, i got cinematic element were they need to not reach, and, I...