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    help with trigger

    i want to create a trigger that would switch one ability with other ability when i activate another ability (mana shield on = abilities changes from x to y ,mana shield off = from y to x) also that x and y abilities would have same levels and shared cooldown (if possible @_@) .
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    elune grace

    why is it partly working. It can deflect but attack speed and movement speed doesn't change at all no matter how you will change values in the object editor :confused:
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    Mana shield art

    Is it possible to remove that blue circle on unit when activating mana shield .
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    Damage reduction trigger problem

    Firstly, happy new year to all. Now back to the trigger @_@ : Defend Learn Events Unit - A unit Learns a skill Conditions (Learned Hero Skill) Equal to Defend (Learned skill level) Equal to 3 Actions Set Caster = (Triggering unit)...
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    rooted / uprooted abilities

    how to determine which abilities will be set to uprooted or rooted form of ancient.If be more precise i am more interested in uprooted form ,cause every ability i add using triggers or object editor is added to rooted form and none to uprooted :confused:
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    how to make?

    i want to make a unit that would walk through trees as if their pathing texture were set to none.
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    How to refer?

    how to refer using variables to units which were , are or will be created in the exact region ?
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    Unit-type

    Is it possible to create unit-type in which would be several units. For example grunts footmen knights. If yes then how? EDIT : How to create a group of unit-types that would be treated as one unit-type
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    Leaderboard - what's wrong here?

    Unit Table Events Time - Elapsed game time is 5.00 seconds Conditions Actions Leaderboard - Create a leaderboard for (All players) titled Kills Leaderboard - Show (Last created leaderboard) Leaderboard - Add Player 1 (Red) to (Last created...
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    trigger damage

    i had created a trigger spell and set damage to it , everything is ok except that the damage dealt to target comes before the missile reaches the target. i figured out using do nothing and wait actions but when the distance is not the same its not a solution , so is it possible to do damage on...
  11. S

    Function problem

    i had created a trigger and put in it trigger - turn on [other trigger] action and it does not work . i tested triggers alone they do work. What is the problem :confused: i need that because one of the trigger supposed to be initially off :(
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    variable question

    how to create a location variable which location would be the area of effect for example cluster rockets. hope you did understand what i meant :D
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    How to make transmissions in cinematic

    how to make transmission between two created units. I only know how to pick last created unit :D please help
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