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  1. Sir Gordon

    changing space required to build a building

    Art - Ground texture in the Object Editor. Check Farm's ground texture and adjust. Then, edit Pathing Map and add the one you desire. (Farm's can be built close to each other while Barracks further away) Remember to also alter Scaling value, Collision size and Selection scale if you want a...
  2. Sir Gordon

    Question: Should i Quit A Map?

    That really depends on you, not us. If you really admire the effort you put in this map, I would say you shouldn't quit it. As for the name and context, you can always change it.
  3. Sir Gordon

    need help with spell

    You just need to make a dummy ability that uses the following projectile: Off topic: Depends on balance issues. It's good.
  4. Sir Gordon

    Melee Custom Ability

    Can you be more specific? With Trigger Editor, you can do almost anything that comes to your mind. It would be good if we had somewhere to start off. Or, if all you want is an increased damage and stun, you can trigger it so that when you cast the spell, you gain a bonus damage and an 100% bash...
  5. Sir Gordon

    How do you make floating text follow above a player?

    On the Object Editor - Items go to Stats - Can be dropped and set it to False. That is, if you only want that specific item to not be dropped.
  6. Sir Gordon

    NIC Advanced Configuration

    Here's my contribution: Interrupt Moderation: E Large Send Offload (IPv4): E Priority & VLAN: E Speed & Duplex: 100full TCP/UDP Checksum Offload (IPv4): Rx&Tx WOL Speed: 100 mbps Hope I helped.
  7. Sir Gordon

    Out of Order "All Programs" Menu

    Are you using windows XP? If yes, then do the following: Open "all programs". Get your cursor over a random program and right-click. Click at 'sort by name'. Enjoy your 'all programs' alphabetized!
  8. Sir Gordon

    quick question about classifications

    Giant, Mechanical, Tauren and Undead can be read ingame, if that's what you mean with 'shown'.
  9. Sir Gordon

    HOw to allow a hero to have two of the "same" spell?

    You can create the unit through a trigger, using a different ability...
  10. Sir Gordon

    My manga sketches

    I didnt have time :P sure, go ahead. That won't make them yours, though :) Tahnks in advance. The thing is, I can't do much of PS, so I stick with my left hand...
  11. Sir Gordon

    My manga sketches

    I'm gonna do something I haven't done for a while, I'm gonna post my primitive manga sketches. They are handmade sketchs for the manga I'm creating, but these ones are quite old. I need a scanner in order to upload new ones, so... Anyway here we go: Ultra Mech Lesser Mech Magician...
  12. Sir Gordon

    First few questions out of many

    1) If your lowered bridge is still too high, they can walk. Try lowering it further. 2) Are you sure that you didn't mistake Repair/Revive gold/lumber cost with the normal one?
  13. Sir Gordon

    Unit movement speed reduction..

    In fact, the guy above Chewbalka was right, only that he didn't mention to Shift+Double Click the value in order to enter 0. Else it's always set to 1. Have in mind though, units that have default 0 movespeed by editor cannot move afterwards, even if you trigger them.
  14. Sir Gordon

    winning conditions

    did you make the integer as an integer type of variable? Also, I think in the end you don't need arrays.
  15. Sir Gordon

    Please help

    I made a board in Paint which shows how each box has an equivalent number of X and Y. It's simple 7-th grade maths...
  16. Sir Gordon

    How To Make a Friendly Unit Take % more damage

    Why don't you temporarily (meaning, while the spell is in effect) add an item* ability to the unit, based on Night elf - Hardened Skin with negative values, and then remove it after the effect finishes? *you wont be able to see the ability if it's an item ability
  17. Sir Gordon

    Unit movement speed reduction..

    >>>is this because of the minimum movement speed?? Yes. since it's not a building, it's bound to move for at least 1. You should make it so that the unit's movement is bound (like Entangle), if you want the unit to not move at all, or pause it and pause it's animation, too.
  18. Sir Gordon

    winning conditions

    Let's see... First set an integer variable called e.g Bases. Events: Map Initialization Actions: Player Group - Pick every player in (all players) matching (Picked Player) an do (Actions) IF/THEN/ELSE: If - Conditions: (Picked Player) slot status) equal to (Is playing) Then - Actions: Set Bases...
  19. Sir Gordon

    Sounds During loading screen.

    It's possible. It actually happens when your map has finished loading and is on map initialization stage. That means, you can do it via a simple map init trigger that plays a sound (or a music).
  20. Sir Gordon

    I need some great ideas and help

    Um, I'm ok at GUI and MUI issues, and I can manage a few JASS. It sounds rather fishy though, if you wish to cooperate with me we can turn it to PMs...
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