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  1. D

    Custom Research , detecting research failed

    Events Unit - A unit owned by Player 1 (Red) Finishes research Conditions (Researched tech-type) Equal to Food Level 1 Actions Player - Add 10 to (Owner of (Triggering unit)) Food cap This fails when in Roc map every research gives 10 to food.
  2. D

    detect how many building there are.

    ROC code Set temp = (Number of units in (Units in (Playable map area) matching ((Unit-type of (Picked unit)) Equal to Black Citadel))) If (temp Equal to 0) then do (Trigger - Run Vamps Lose <gen> (ignoring conditions)) else do (Do nothing) have this code but it is not working right. at...
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