i would like to know if there is an option to switch 2 units from there places?
one is in a region , the other has a variable saved position
and i would like to switch unit1 with unit2 , how do i do this?
i would like to know how i would be able to put a number to a hero, because i have 2 heroes and i think it would be easier making triggers if they have a number.
and knowing that the hero isn't always the same i would need to set the first summoned hero to a numer and the second hero as well...
i made this trigger
Player Heroes
Events
Units - A unit enters All Heroes Ready <gen>
Conditions
((Unit-type of (Entering unit)) Different then Wisp) and ((Owner of (Entering unit)) Equal to Player 1 (Red))
Actions
Set Player1_Heroes[1] =...
set attack priorite? [not needed anymore]
i'm letting some enemies go some where, i know how to let them attack on there way , but is it possible to set attack priorities?
like attack the hero first if he's closesed? or a building , etc...?
I would like to know how to switch between heroes by clicking on there icon?
I have 1 hero at a certain location which cant move and i would like it to switch with the other 1 that is in battle by clicking on its icon, switching them in battle
And they should EXP at the same time being the...
i have a timer that shows once a hero dies, but once the timer reaches 0 it doesn't disappear, + if the hero re-dies it recreates a new one (timer) and starts to recount (the one that didn't disappear does also) leaving me with 5 timers or (more) all counting at the same time later in the game...
As the title says how can i let enemies attack my units if they pass by them?
For now when i give the enemy a destination it goes there and doesn't even attack my units,
I would like them to attack every unit they see.
hi everyone! i'm new here and i would like to ask you, how could i make a trigger that takes my heroes from where they stand and after an event it sets them back to the location that they where taken?
i would really appriciate your help please.