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  1. xPheRe

    Third Person Camera. It desyncs?

    I'm working on a minidefense map where you control only one unit. I want the camera to be third person like in Tomb Raider or Resident Evils. This is my code (in JASS). I want to know if it would work without desyncs in multiplayer.function Camera_Rotation takes player p returns nothing...
  2. xPheRe

    KelTorin's legacy (A custom campaign for WC3 TFT)

    As a few may know I'm creating a whole solo campaign for The Frozen Throne, more or less in the line of the Orc campaign. You begin commanding Ker'Abec, just arrived to Skrap'tar island. You must discover the way to the source of power that Kel'Torin, King of the last standing city of the...
  3. xPheRe

    Hero ability

    I'm trying to create my first triggered spell and I'm having a lot of problems. What the ability does? It increases hero damage 10% for every corpse in a radius, its duration is 20 seconds. What I've done? Firstly I based the ability from channel and read the tutorial. Then, I created...
  4. xPheRe

    JASS loop iteration problem

    Days ago I'd needed a loop to iterate over 16384 values. So I wrote this code local integer idx = 0 loop exitwhen idx >= 16384 (do stuff) set idx = idx + 1 endloop I was surprised when I executed it. The loop never reached the end. I've tried to make the trigger writes...
  5. xPheRe

    System Pseudodynamic Memory Manager

    It is a pseudodynamic memory manager, it's able to alloc and release chunks of data at runtime. Maybe it's similar to the HeapGet of WEU, in the sense that uses a huge array to store data, but I think it's more powerful, fast and versatile. It's easily modifiable to allow other kind of storage...
  6. xPheRe

    Demo Map Cinematic Helpers

    This is the way I make cinematics. I think it makes easier the hard work of coding cinematics. It relies on splitting the common code of a cinematic in little triggers and add them to the trigger queue when needed. I hope it will be useful to anyone. [EDIT: The old map can only opened in...
  7. xPheRe

    Casting spells from nowhere

    I was making a cinematic where a Lich curses two footman (this is faked, I only add the 'channel' tag to the Lich and the 'shadowstrike' buff to both footman) but when the cinematic ends I want they had the shadowstrike curse applied, not only showed (A buff only has graphical meaning. No...
  8. xPheRe

    Pseudodynamic memory manager

    Hi! I'm new posting in the forum, but I have learned all about WE reading posts here and with some "try and error". I coded some JASS and decide to send it. Maybe it can help anyone. Maybe not. I've only coded it as a coding exercise. It is a pseudodynamic memory manager, it's able to alloc...
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