Hello there,
I am trying to make ability called "Shadowbolt" it should damage one unit only without stunning it, and it shouldn't have any other animation other than missile art.
Death Coil Art-Special that cannot be removed.
Chain Lighting with 1 target hit wouldn't show the missile art...
War Of The Towers TD 0.90 Beta
War Of The Towers TD 0.90 Beta
Map Made By
Exoudar
New Patch !
Download here
Changelog v 0.92
Map Stage: Beta
Gameplay:-
Map Type: Tower Defense
Number Of Players: 2v2
Winning: Enemies lives become 0
Losing: Your lives become 0...
Hello there, I am trying to make a life regeneration aura that heals for 0.2% hp per sec.
the value 0.01 equal 1%, but i want the aura to heal for 0.2% which should be 0.002 in world editor, is there any possible way to do that?
Hello there,
I give my tower the ability "item mana regeneration" (sobi mask)
its base mana regeneration is 1, and my ability should increase the mana regeneration by 1000% (the base now should be 10)
but the mana regeneration stays the same.
Please note I dont need mana per second...
Hello there,
I am trying to make a tower that has a special; enemy units who got hit by its spells also burn 1 point of mana.
I tried
Spell burns mana
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Chain Lightning...
Hello there,
I have a creep that when die will spawn a unit, also a boss that cast spells every often.
Now In order to keep them moving, I made a large trigger, and its boring to do that trigger for every single creep FOR every single player !
here is what I did and I am sure there is a...
Hello there,
sometimes after I upgrade the tower it stops attacking and I need to right click creeps to make it auto attack again.
I made a trigger to fix that but its annoying and requires me to do that trigger for every singler tower upgrade I made :(
here is the trigger
setting...
Hello there, I managed to make my tower get bonus damage, speed and anything after attacking the same target 5 times, and if it change the target the bonus will be lost, Also if it attacks any target 3 times then start to another target it will have to build 5 attacks and not to continue from...
Hello there,
In my TD I am trying to make a tower that will summon water element every 12 sec.
I tried :
Summoner Tower
Events
Unit - A unit Finishes construction
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else...
Hey there,
I tried to make a trigger that will make my tower cast disple on units that has certain buff (bloodlust for example), it worked but not flawlessly.
The problem I am having is when 1 unit doesn't have bloodlust and the whole group around it have the buff, it wouldn't cast disple...
Hey there,
I am making a tower which have special effect when it cast "X" ability.
my special effect is "!" mark.
Sniper Tower Aimed Shot
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Aimed shot
Actions...
hello there,
I am making a TD, and I want to make my towers to only attack creeps that spawned in my wave.
I have Nuke tower , which has 3000 range but I don't want it to attack other lanes.
(my nuke tower is based on Cluster Rocket spell)
Any ideas please? even if i have to remove...