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    Spellpack Hero: Arcane Sorceror

    Typo in title: mod please change to [Spellpack] Arcane Sorcerer last updated: January 24, 2008 version 1.00: original submission Shadow Banish Spell type: unit target, ground/air/organic/non-immune targets Description: Turns a non-mechanical unit ethereal and slows its movement speed...
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    Unit Facing problems

    Everything in this trigger below works fine except for the facing angle of a particular unit. There are 2 spots that I have marked with some //**** lines. When the WHIPHEAD unit is created in the Cast function, it is facing 0 instead of the angle it's supposed to "face_rad," and in the...
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    Spellpack Whip Spells

    last updated: January 18, 2008 version 1.00: original Cool Whip spell version 2.00: original submission to the Spells forum version 2.50: coding optimizations, additional effects for Fire Whip, added Shock Whip and Death Whip, cancel-ability added to all spells version 2.52: more coding...
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    GroupEnumUnitsInRangeCounted?

    native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing At first I thought this would get units within range, with a maximum count as defined by "countLimit." But when I tried it, it doesn't seem to...
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    Learning JASS (converting old GUI spell)

    Beginner JASSer here. I'm finally going to make a serious effort to learn JASS and I have a few basic questions: (I read through most or all of the beginners' JASS tutorials on this site months ago, and I have just reread and/or will reread them each of them again.) 1. I was thinking that...
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    Suggestions: Cinematics Contest and Hero Ideas Sticky

    1. Has there ever been a Cinematics Contest? Might be fun if handled well. 2. Every so often, someone makes a thread asking for Hero ideas. Maybe there could be an organized place where people could just unload their ideas at anytime, even when not specifically solicited. It would basically...
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    Spellpack Weapon Spells

    last updated: Dec. 04, 2007 version 1.01: Glaive Trap now a levelable ability; fixed issue with Glaives exploding too early version 1.02: Hammer Throw code cleaned up for MPI version 1.03: replaced Rending Blow with Rising Axe Storm version 1.04: leak fixes Split Spear Description: The...
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    Show Floating Text for Specific Player?

    Is it possible to show Floating Text only for a certain player?
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    Summoning Spell w/ Targeting Image?

    Besides Infernal and Force of Nature, can anyone name a summoning spell that comes with the Targeting Circle Image? The reason I don't want to use Infernal is because it has unwanted side effects (can't get rid of the stun, among other things) and Force of Nature is dependent on trees. My...
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    Spellpack Flame Fury, Snow Storm, and Light Lance

    last updated: January 24, 2008 version 1.00: original submission version 1.01: changed the missile art for Light Lance version 1.02: changed the missile art for Light Lance; tooltip fixes; added more info in implementation instructions version 1.03: JASS version; consolidated all 3 spells...
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    DrinkSlurm's Question Thread (Hero Map)

    Hello. (My first post on this site.) Here are some questions I have about this map I'm currently working on. 1. What genre would this map be considered as (to help me choose a name for this map)? This map is for 1 to 8 players. Each player chooses and controls 1 Hero. The players all work...
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