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  1. P

    Hepl me with spell....

    oh my gosh, when I save my map using the code you give me the error still occurs. Error: Line 17387: Not enough arguments given to function: GroupRemoveUnit
  2. P

    Hepl me with spell....

    thanks pro very much Objects\\Spawnmodels\\Undead\\UndeadDissipate\\UndeadDissipate.mdl", 2) //this function if i'm right it creates multiple effects if that's true the function itself should clear the leak and here the destroy effect thingy is not needed as you can only destroy 1 with it...
  3. P

    Hepl me with spell....

    someone tell me how to fix an error in this code? function LOD takes nothing returns boolean return GetSpellAbilityId() == 'A01D' endfunction //***************************************** private function checkgroup takes nothing returns boolean return IsUnitEnemy(GetFilterUnit()...
  4. P

    Need help with my Quest sys

    //********************************************* //Staring error in here private function cone takes nothing returns boolean return GetUnitTypeId(GetTriggerUnit()) == cfID and IsUnitType(GetKillingUnit(), UNIT_TYPE_HERO) endfunction private function acte takes nothing returns nothing...
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    Need help with my Quest sys

    How can i fixed it?
  6. P

    Need help with my Quest sys

    I just made ??a quest system, beginning in the code, it still works fine, but I highlighted the code, it does not work. Who can help me? Although when it does not save the error occurred. Quest Reward scope QuestProgress //********************************************** globals private...
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    I need Duel and Quest System

    I did Duel System, But Quest system, then do not do it, anyone can share for me?
  8. P

    I need Duel and Quest System

    Thank you, but you can give me another system instead. I can describe it as follows: When the game starts, then 10s will TimerWindown titled Duel IN: x seconds. After x seconds, then all players on the map will be put into an area and start fighting. Any party not to fight, the player loses, the...
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    I need Duel and Quest System

    As the title, one can give me two systems there?
  10. P

    [Help]CSSafety Library

    I have done, thank you very much
  11. P

    [Help]CSSafety Library

    how to register? can you show me? I'm a newbies
  12. P

    [Help]CSSafety Library

    It means: when I was on my map, if the system operates, every hero level up will add AS_Abil for heroes. But in my map as heroes level up, no matter what happens, when this system may be installed so
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    [Help]CSSafety Library

    Oh, my jasshelper version : 0.A.2.B
  14. P

    [Help]CSSafety Library

    I try it, but it doesn't work, if you can fix it, i'll send my map to you.
  15. P

    [Help]CSSafety Library

    CSSafety library CSSafety //****************************************************************************************** //* //* CSSafety 14.3 //* ¯¯¯¯¯¯¯¯ //* //* Utilities to make things safer. Currently this simply includes a timer recycling //* Stack. Once you replace CreateTimer with...
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    [Help]CSSafety Library

    My Attribute System doesn't work, Who can help me with???????? If you need I can give you my map, you will milk help me?
  17. P

    [Help]CSSafety Library

    how to fix it, you can show me
  18. P

    [Help]CSSafety Library

    An error occurred when I copied the library system CSSafety, This is the [System] System Attribute v4, anyone know what this is in error, then help me with. Many thanks Link system: http://www.thehelper.net/forums/showthread.php/75486-Attribute-System-v4? Error: Line 1673: Function redeclared...
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