This is a fixed version of Vexorian's TimerUtils.
It allows you to:
- call NewTimer inside module initializers (Useful for elapsed game time events and other things)
- get the timer data from ReleaseTimer (Doesn't break backwards compatibility)
- call NewTimerEx to preset the timer data...
I submitted this a while ago on The Hive and thought it
would be appropriate to post it here as well.
What it does:
- Replaces Blizzard's "CreateTrigger - RegisterEvent - AddCondition - AddAction" with a simple "RegisterPlayerUnitEvent"
- Optimizes scripts (You know what slows down your map...