Kobold Tunneler - 8 kobold tunnelers spawn. After every 5 seconds, the kobolds go underground for 3 seconds and tunnel forward rather than walk on the surface. This allows them to bypass certain important towers.
Gobbots - Spawns 3 gobbots (shredders). Being mechanical and enjoying the...
I usually stare at books and take a break every 15 minutes because of my disability to concentrate. :rolleyes: It actually works pretty well for me. Except for Maths, Chemisty, and Physics though, I make a lot of tasks to learn those.
I tested some more. Spotted a few things, most of them are comments, not bugs.
-The Banshees "Maidens Love" skills has an active button, despite being a passive ability.
-I think you should hide the spellbook containing true sight. It looks rather ugly.
-Orc Grunts stamina skill is...
I just found out its probably not the tower causing the problems, but the target. I made it attack different types of units, and it only showed the effect when attacking that particular unit. Also, others towers trigger the same effect when attacking that unit. Im still not sure why though, as...
Nah, the tower is a golem, its target is a rat. Nothing happens untill the rats walks by and are attacked. The moment the golems first projectile hits a rat, a lightning armor effect spawns above its (the rats) head. After that, chaos kicks in and attacking a wave of creeps becomes a lightning...
Thats the problem, there are no triggers involved. Even without the ability, the targets display lightning effects above their head. Im going to dissect this tower one piece at a time and find what causes it. Ill show you guys once I found something.:confused:
Im probably overseeing something really simple, but I just cant figure this out. I made a tower and got it working before I saved and stopped my world editor. Once I restarted it, the towers targets started receiving lightning special effects upon hit out of nowehere. How come they suddenly...