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  1. B

    Game Crash!

    Decided to just give the ability to a dummy unit and make it cast it. Now the only problem now is... the effect isn't working for my hero, I mean the growth spurt worked and the avatar timer but the bonuses isn't showing up.
  2. B

    Game Crash!

    Here's the background: The ability is based on Avatar. I have 2 abilities, 1 is just for show, the other one does the rest. Didn't use any dummies. The ability has a level counter that is added by 1 for every ability cast. Once the unit casts the ability for show(I didn't use starts an effect...
  3. B

    Game Crash!

    It crashes when I cast the skill. And can you give me an example of that trigger. I'm not really good at hash tables.
  4. B

    Game Crash!

    Help me fix this trigger: Untitled Trigger 002 Events Unit - A unit Begins casting an ability Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Triggering unit) Equal to...
  5. B

    Can locust units bash?

    I tried the unit is attacked event but it still doesn't work. Can you guys give me a trigger?
  6. B

    Can locust units bash?

    No I need it to have a chance to bash.
  7. B

    Can locust units bash?

    Then why won't the unit bash? Ive tried it already but it still doesn't work even if I change the chance value to 100.
  8. B

    Can locust units bash?

    Like the title says: Can locust units bash?
  9. B

    Skills not Switching

    It worked! Thank you and +rep to you lot.
  10. B

    Skills not Switching

    Already fixed that and are you sure with using wait? I want the spell to be MUI. Also here's another version of the trigger: Ravage Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Ravage Actions If (All Conditions...
  11. B

    Skills not Switching

    So what should I do to replace the variable because I needed that to be usable by players at the same time.
  12. B

    Skills not Switching

    Hi! Can you please help me with this: Ravage Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Ravage Actions Set temp_ability = Ravage Set temp_unit[(Player number of (Owner of (Triggering...
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