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    Learning abilities for a spellbook

    Is there anyway to learn spells for spells inside a spellbook? I know, there is a Advanced Skill Learning system around, but it only supports 1 spellbook (that suck). So, I am asking for something to learn the spells (like 4 spellbooks, each with 11 spells) in any form...
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    Can I pick a rawcode for a unit/item/abil?

    Example, I want a custom created unit, xxxxxx, to have the rawcode Axxx. Is there anyway to do that? Any help will be appreciated. :)
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    Hmm... unique raw code?

    Thanks everyone! I finally understood. Thanks to all of you! :)
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    Hmm... unique raw code?

    Oh really! It works thx
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    Hmm... unique raw code?

    NewGen never runs on 1.24b :( It only supports 1.21b
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    Hmm... unique raw code?

    How does these work?
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    Hmm... unique raw code?

    This message shows when i start newgen with 1.24b patch (from blizzard's ftp patcher). (This is not the actual message, i forgot the actual one)
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    Hmm... unique raw code?

    Is there anyway I can use NewGen without the Warcraft CD?i m not using the original warcraft EDIT : Any other easier ways? Like a math formula?
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    Hmm... unique raw code?

    Oh no :( I did not (I am using Warcraft version changer). Will try again
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    Hmm... unique raw code?

    Now I have the Rawcode2String, when i put it in the map, it gives me errors when saving. :( Undeclared variable StringHash
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    Hmm... unique raw code?

    Oh, thanks for that :) Oh fine :P
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    Hmm... unique raw code?

    So... how do I convert an decimal rawcode to an ASCII rawcode? (Sorry, but my math is out :P)
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    Hmm... unique raw code?

    call UnitAddAbility(VYI,1093687350) (picked from DotA Allstars) The native for UnitAddAbility: takes unit whichUnit, integer abilityId returns boolean VYI (a variable) is the unit which will be added the ability, while 1093687350 is the ability which will be added to the unit. While...
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    RPG Dark Invasion II - [ORPG] - |Mod's Pick|

    It has been a month, is this dead? "Please tell me not."
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    Spell help please~

    Oh ok. I'll try that. Thanks! :)
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    Spell help please~

    I want to ask, how can I get the damage of a unit into the trigger?
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    Spell help please~

    at Action, set dmg = 130 How can I get 130? What I want is base damage of the unit + bonus damage from other ability or items. And 600%, erm, its 6x the base dmg + bonus dmg (since 600% = 6x)
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    Spell help please~

    I'm creating a spell, which deals base damage + bonus damage multiply a percentage. Example: Base damage: 100 Bonus damage from items: 30 Multiplier: 600% So, the damage dealt would be (100+30)*600% How do I make this spell? :(
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