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  1. polo2005

    what program are you using for map protection nowaday?

    hello, i'm working on a side project for my brothers b-day, as he knows quite abit about we, i would like to protect the map so he doesn't open it beforehand. what map protection programs are used nowaday? remeber using WC3 Map Optimizer somewere in the past...
  2. polo2005

    Making a unit Invisible without making them transperant

    Is it possible to make a unit invisible without adding the invisible fading effect on the unit? In other words, i'm looking for a way to make unit invisible for other players without making the unit actually look invisible.
  3. polo2005

    Day and night for diffrent players?

    Is it possible to make it that for example player 1 seeing the map as day, and player 2 has nighttime ingame at the same time?
  4. polo2005

    Is it possible to use 2 sound sources with one headset?

    i'm looking for a way to use 2 sound sources with my headset, in this case my computer sound an tv sound. is this even possible? alternative: send the tv sound vis my computer soundcard
  5. polo2005

    GRAND CHASE EU is finaly opened.

    GRAND CHASE eu cb is finaly up after the long wait since nov 30 2011! for these who wants to try, you can still grab a key here. Official site: http://grandchase-eu.gamerage.com/
  6. polo2005

    wierd problem with hashtable storage with reals

    For each (Integer A) from 1 to 2, do (Actions) Loop - Actions Hashtable - Save (Load 0 of (Player number of mCS_Player[(Integer A)]) from mCS_SetupCombat_Temp_Hashtable) as (Integer A) of (Custom value of Location_unit) in mCS_Zone_hashtable[0] Set temp_point[1] =...
  7. polo2005

    hashtable - locations question

    Actions For each (Integer A) from 1 to 2, do (Actions) Loop - Actions For each (Integer B) from 1 to 3, do (Actions) Loop - Actions Set temp_point[3] = (temp_point[2] offset by (100.00 x (Real((Integer B)))) towards 180.00 degrees)...
  8. polo2005

    Does hashtable leaks?

    I couldn't really find a decent clear hashtable tut for gui users, so i got to ask, does hashtable leaks if i overwrite a value that i have stored?
  9. polo2005

    dialogs, can you add hotkeys to dialog buttons?

    as topic says, is it possilbe to add hotkeys to dialogs?
  10. polo2005

    Does hashtables in GUI work with arrays?

    Does hashtables in GUI work with arrays? no matter what i try to save, it always ends up with 0 edit... nvm it seems like its bugged on one of my maps, worked if i created a new one and tried...
  11. polo2005

    hashtable - integer? why doesn't this work?

    Hashtable - Save 3 as 0 of 2 in Team_units Game - Display to (All players) the text: (String((Load 0 of 2 from Team_units))) in my eyes this should tot display 3 but it displays 0. what am i doing wrong?
  12. polo2005

    hashtable - unithandle in array? why does this return the same value?

    Untitled Trigger 002 Events Map initialization Conditions Actions Hashtable - Create a hashtable Set test_hashtable = (Last created hashtable) Hashtable - Save Handle OfMarine 0001 <gen> as (Key units_handle[1]) of 1 in test_hashtable Hashtable...
  13. polo2005

    cinematic mode for just 1-2 players and not all - some questions about it

    if i recall right you can bypass cinematic for all palyers with get local player etc etc to enter cinematic mdoe for a specifice numbers of players. But if i recall right, its causes the map to be revealed for all other palyers outside cinematic mode? Is this correct? If its correct, is there...
  14. polo2005

    explorer.exe cpu usage goes up to max cap when i try to remove a file, help needed!

    Hello, i'm trying to remove a .mkv file from my harddriver and when i do it popups the usual confirm message about "are you sure you want to remove this file from your computer..." and when i press yes, it starts working and then.. pop! the cpu usage on all my cores goes up to 100% and...
  15. polo2005

    variable array - when to set the size high?

    Hello I was wondering what Exactly the size does? I know from epxeriance that sometimes it doesn't work when you are using a array index higher than what you have set it to, but aprt from that alot of other variables doesn't need to have the size higher than 1. What exactly demand an...
  16. polo2005

    best way to: Store the units with highest custom value first in a unit array?

    I'm looking for a smart way to store the unit with highest custom value from a unit_Group with x units inside. for example unit 1 have the custom value 5 unit 2 have the custom value 3 unit 3 have the custom value 3 unit 4 have the custom value 2 and in my unit_variable unit 1 should be...
  17. polo2005

    Need help - mathematical formula for this

    Heya, since i was such a slacker on my math lessons, it seems like i'm to dumb to figure this out :P i got 2 diffrent battle areas each battle area have 8 spawn points every battle area is set in the same region varible (this is unrelevant to the mathematucal formula i'm searching for) all...
  18. polo2005

    Spell Doppelwalk GUI MUI version

    Hello :) Last year before I quite making maps of some personal reasons, I was working on a Fully working MUI spellpack of Phantom Lancer from dotA. However now that I no longer play dotA nor being active at map making (dont really know how popular wc3 still are) i decided to just release...
  19. polo2005

    Illusions

    Heya i got a few questions about illusions so i will state them here: 1. does illusions gain abilities added by trigger from the original unit? -if not can you give illusions abilites by triggers? 2. does illusions gain the same custom value as the original unit? -if not can you give illusions...
  20. polo2005

    Any stone tile that fits with sunken ruins?

    is there any stone tile from another category (as dalaran ruins) that fits with a sunken ruins/island theme?
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