Has anyone made WarCraft 3 Models in StarCraft 2? I want to make a fantasy based arena game with the StarCraft 2 editor, but I don't know where to look for models.
I have an idea for a spell, but im not sure if its trigger-able. I think it is, but I just want to make sure. So I am making a Marvel vs. Capcom 2 arena. And if anyone has played that and has seen Blackheart's demon ability where he spits out a bunch of demons and they grab you for about 3...
I am trying to make a trigger where when a unit enters a region, they get teleported 200 range back from where they entered the region. Anyone know how to do this?
Hi guys, I haven't been here in awhile. But I was wondering if anyone knows how to make team match up system, kill and round system.
I've been working on a Arena map. But I would like to make it so you can set up the play style in game.
What I want to do is...
1) Player One places people...
Hello everybody,
I was wondering if anyone has any idea how I could make unpassable terrain. What I mean by this is somehow making a cliff that you are not able to move through from periodic movement triggers such as Leap Abilities. I'm trying to make a hero selection tavern zone, but I need...
Easier question first: Is there a way to make a spell that can only target self owned illusions?
My second question is about a spell idea I was thinking about. I'm trying to make an ability called surf: Hero targets an area causing a tidal wave to sweep him and all units in a 200 radius with...
I was wondering how you would make a spell that varies depending on how much life you have or how much life a target has. The skill I'm trying to make is: the lower your life total is, you gain +attackspeed/damage, and whenever you kill a unit you heal 40% of their max life total. You don't have...
I was wondering if there was a way to add passive abilities to units, but have no icons for it when the ability is added. I've made a blink ability that adds the spell evasion on you for 4 seconds, but the added evasion icon is a little bit annoying. Is there a way to remove the icon but keep...
So I have a spell that is almost complete. It was requested to Glenphir awhile back, and was made. The ability is smoke bomb. The hero drops a smokebomb creating a thick smoke , silencing and causing enemies to miss, also the hero disappears. So how it woorks is the ability is based off Berzerk...
So this is my trigger for a Bladestorm that makes you fly foward. I've got this trigger to work for other spells such as a leap in different directions, but it doesn't work when I activate it with Bladestorm, is it just the way the skill works? Or is there a way to make my guy fly? I'm making...
Is it possible to make a triggered mana shield? As in having a buff that gives you mana shield from triggering it, rather than having the actual skill.
Is there a trigger that reduces vision of a unit? I was thinking of a spell that would be a global vision reduce to all enemy units and unsharing vision with allies for X seconds.
Whats a good spell to base a morphing ability off of that doesn't stop your unit from moving when you morph. I'm trying to make a skill where you can morph, and it adds an ability to your hero until the duration wears off. And to do this is would I make the trigger like:
X casts Morph
Add...
Hi, I'm making a skill thats based off windwalk. When you press it, its triggered to offset you forward, and I'm trying to make it so when you pass through a unit it damages them and make an animation of blood splatter. Like the skill shukuchi in dota, but with out being able to move freely. So...
So I've got a trigger that causes the unit to leap forward (increasing their hight, and offsetting them), but I've been trying to figure out a way to change the direction they jump at. I'm trying to get them to jump backwards.
Set Pt_DEUnitPos=(Position of Picked unit)
Set...