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  1. D

    How can you change unit to flying via triggers?

    That makes so much sense... I was way off, thank you. Damn, I was hopeing I could set multiple initial values in a single variable... I guess the only way is to add them to the variables index after the games loaded, thank you.
  2. D

    How can you change unit to flying via triggers?

    For some reason it displays the message 7 times when I cast the ability, why on earth is it doing that? It's acting as if I'm casting the ability 7 times when infact I'm only casting it once...
  3. D

    How can you change unit to flying via triggers?

    I could still use some help, and is there any way to set a variable up with multiple initial values when using indexing?
  4. D

    How can you change unit to flying via triggers?

    Can you get the morph ability to change the unit instantly while the unit is on the move so there is no pause? If so how do I make this morph ability? Like what flags and stuff to get that going, thanks.
  5. D

    How can you change unit to flying via triggers?

    You can do that? Give a behavior to a ground unit and it lets it move over cliffs? Could you please tell me how to make that behavior?
  6. D

    How can you change unit to flying via triggers?

    I would like to know how to change a unit to flying without changeing the unit, like just change the unit from ground type to flying type. I don't want it to change unit because the unit is moving at the time it happens and it makes it look wrong... like the unit lags or something...
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