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    Realy nice creep respawn!

    So that ally doesnt hit eachother! Attack Friendly Allies Events Unit - A unit Is attacked Conditions ((Owner of (Attacking unit)) is an ally of (Owner of (Triggering unit))) Equal to True Actions Unit - Order (Attacking unit) to Stop
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    Realy nice creep respawn!

    Revival System Events Map initialization Conditions Actions Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions) Loop - Actions Set Integer = (Integer + 1) Unit -...
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    ORPG! Making it :P

    Alright! So the thing Is that i started to work on this OPRG just for fun and It's going well! Made some Heroes, Spells, dungeons, items, Recipies and all sorta things! The maps Looks is just about done (Missing units and mby som NPC that im gona create l8er) It's like 70% of the work left...
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    Attaching weapon

    Well... Can't figure out how to get this to work! :O Have this cool RPGVillager that i downloaded.. and when trying him out I noticed that he attacks like he carries a weapon (Even tho he doest).. So I'm thinking, Let's import a weapon for this guy! :O So i Import this small Axe for him...
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    Help me trigger this :O

    I have done that... still doest work :O
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    Cinimatic aint working

    Start Copy Events Unit - A unit enters Region 000 <gen> Unit - A unit enters Region 001 <gen> Conditions Actions Cinematic - Turn cinematic mode On for (All players) Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out...
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    Help me trigger this :O

    Start Events Unit - A unit enters Region 000 <gen> Unit - A unit enters Region 001 <gen> Conditions Actions Cinematic - Turn cinematic mode On for (All players) Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00...
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    Creating Heroes and Spells

    So I am creating an ORPG and I'm simply rly bad at creating and balancing Heroes and hero spells... So if anyone wanna Join me in creating It... Send me a Message :)
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    Help with trigger

    Guess i Could do like 5 Regions intill there region i want him at... and do so when he goes to the first one (The point he will turn around) He teleports to where hes standing and then is ardered to move the the next one.... and keep this up intill he reach targeted point ;O
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    Help with trigger

    I want to keep the Guard Dictanse :) Gotta be a way of just change Guarding Position :O
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    Help with trigger

    Sea Giant help 2 Events Player - Player 1 (Red) types a chat message containing Yes as An exact match Player - Player 2 (Blue) types a chat message containing Yes as An exact match Player - Player 3 (Teal) types a chat message containing Yes as An exact match...
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    Help me trigger this :O

    So when a Unit enters Region 01 I want every1 in region 02 to move to center of region 01. When they move i want the screen locked on all moving units. I don't want them to be able to move the characters.
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    Help with trigger

    Well... So I have a trigger that makes it so when u write -yes a Units "Specefic sea Giant" is ordered to move to a region... problem tho ;O After going a wile the Unit turns around and goes back... Probebly a realy easy fix, hit me! :D Thanks before hand
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    Modifying non-hero units attack damage

    That's smart :O Thanks for asking the question and thanks for answering it :D
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    Sended Dirrectly to Vualt

    Could you show this as a trigger? :D
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    Sended Dirrectly to Vualt

    Can't figure it out... How would that trigger look like :O
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    Sended Dirrectly to Vualt

    If a Unit Picks up an Item when he has full Inventory the Item is sended DIrrectly to His Vualt. How would that trigger look like? :O
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    Help

    I wanted the "or' Awesome, thanks :D Can't belive i couldent thing of it myself -.
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    MUI quest system

    This is a Quest System that I like very much/// Sea Giant Slayer Events Unit - A unit Acquires an item Conditions (Item-type of (Item being manipulated)) Equal to Fish for life! [LvL 15 - 20] ((Triggering unit) is A Hero) Equal to True ((Hero level...
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    Help

    Start Exp Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Spider Crab Shorecrawler (Unit-type of (Dying unit)) Equal to Makrura Prawn Actions Hero - Add 1000 experience to (Killing unit), Show level-up graphics It...
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