Hello everyone!
it has been a while since I last posted :)
here is my problem: when I select an idle worker, using F8, ` or click idle worker button, the camera would move to the position of the worker.
I actually make item shop a worker so it can be selected quickly, but this camera moving...
HAVOC
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Created by Tom_Kazansky
Map Info
The map genre is AoS, inspired by other AoS genre map, such as: DDay, DotA, AoM, ToB.
(I will add more info soon :p)
Features
◊ Elemental system:
There are four elements: Air, Earth, Fire, Water
and the fifth neutral element...
I ran into this bug, please have a look at this trigger:
Test Instant Revive
Events
Player - Player 1 (Red) types a chat message containing a as An exact match
Conditions
Actions
Unit - Kill Lich 0000 <gen>
Hero - Instantly revive Lich 0000 <gen> at...
I only think of this:
A variable is attached to hero, let name it: damageSustained
Each time the hero takes damage: damageSustained = damageSustained + Damage Taken
create a timer that expires in X sec, when it does: damageSustained = damageSustained - Damage Taken
I guess this will have...
I can't called this a request because I'm not sure about how the icons should be :P
I need:
multiboard icons: Kill, Death, Assist
element (damage type) icons: Air, Earth, Fire, Water
thanks in advance! :)
I want a remake of Shockwave icon:
replace the halberd with a sword.
for more specific, this model's sword. Here is the screenshot of the sword:
I tried this myself but... no luck so far :P
+rep and credit for good answer.
-----
off:
this icon is used for this spell...
I'm trying to make a simple text editor.
I already have some basic buttons like: Bold, Italic, Underline,... and click on them to insert BBCode into the textarea.
Now I want to make "design mode" that would show the text and its format in the editing area.
I did search around and found...
I made a buff system, here is its code, it's shortened (removed some functions):
scope CustomBuff
globals
constant integer BUFF_STANDARD = 0
constant integer BUFF_STACKING = 1
constant integer BUFF_DURATION_NEW = 0 //take new duration
constant integer...
HAVOC
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Tremble, mortals ! Nobody's perfect but the strongest will stand forever. Join, conquer and pwn !!!
An epic battle between special Heroes who each owns a unique power to claim the ultimate.
◊ Features
Elemental System : I hope this would bring more battle extensions...
I'm a WC3 mapper, I'm planning to switch to Galaxy Editor. I have some questions about its features:
dynamic tooltip: I have an ability that deals 100 + 2.5 * Str damage, I want to calculate this and show it in the tooltip, this is more convenient for players right?, is it possible?
custom...
My map is having some fps drops, well actually, it's not "smooth" so I think this has something to do with periodic trigger and I suspect the unit regeneration trigger.
Here is my code:
globals
constant real tj_REGENERATION_FRAMES = 10.
constant integer tj_InCombatTime = 30 //3...
I just made this terrain, for my AOS map, and I need your opinions about it:
and with some legends:
my current problem: I don't know how to make the lanes visible :(
anyone has suggestions for this? :)
also, how can I improve this terrain? :D
heh, if you think you can help...
I'm sorry if the title isn't clear. In my mind, these things are... vague, I don't know exactly what I should ask :banghead:
I develop an Attack/Spell System for my map but somehow I feel it still lacking some thing, maybe my "theory" isn't right.
here goes:
? Attack System...
I think of using a timer to track whether a unit is moving (run, walk) or not so I attach 2 real values (x, y coordinate) to it. These are updated frequently.
now I guess I have to update these whenever the unit is moved by SetUnitX, SetUnitY, SetUnitPosition (well, I only use these)...
Anyone has eBooks about setting a server?
I have Win7 now, do I need to install Window Server (2003 or 2008)?
Also I want a computer to run as a "workstation", what do I need?
and advices about upgrade, maintenance and security of the website
please tell me if you need any info...
I'm currently working on an AOS map but I'm bad at terraining
the map is 128x160, Sunken Ruins tiles
theme is "Broken Isles"
this is the sketch:
and the work I have, so far:
I wonder if anyone could help me?
p.s: I use "(free)" because there is a terraining contest and some terrainers...
I have about 1.5MB of Ability data, I want to transfer them to make some quick test map,
I use File \ Export Abilities Settings... and File \ Import Abilities Settings.. to do the transfering.
But when I delete some unused abilities, the NewGen (or WE) crashes :(
anyone know another way...
sorry that I can't write a more descriptive title :(
I have something that bugged me, more like "not sure", here are they:
I want a "custom regeneration" system, that do the regeneration of units manually, so I add units to a group and use a 0.1s static timer to do the regeneration, but I got...