I have this now and still doesn't work:
Big Spider 1
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
Actions
For each (Integer A) from 1 to 30, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions)...
Hey, how to i make it so that at level 5 you gain a skill in the actually spell book, so the hero doesn't get the skill, it goes inside the spellbook ability?
Ty Summoned, and for those who didn't get it, they were inbetween trees so it would be very hard to get them all manually and I probs would have missed some, ty again summoned, 1 rep for u =D
I placed a lot of line of sight blockers on trees and I want to get rid of them, is there a way to delete all of them, or all of them in a certain area?
Ya but, eg:
0 sec: Spider 1 is killed, timer starts.
4 sec: Spider 2 is killed.
5 sec: Spider 1 And Spider 2 Respawn.
Does that happen since it's using the same timer?
I used a tutorial and made this:
Leaderboard
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Set Player_Count = (Number of players in (All players matching ((((Matching player) controller) Equal to User) and (((Matching player) slot status) Equal...