struct
unit a
unit b
private static method blah blah
emnd,methjod jiber blaber
endstruct
I have this part of my code. is it okay not to use unit b in the whole code?
there is a function where i will call that struct and then there will be a probability (depending on when will be used) where...
Hi there...
I'm making a test here: Makes a unit go round from a certain point.
like this
The speed I make here is by degrees.
e.g Every 0.3 sec it move the unit 2degrees(the center dot) more. So the greater the degrees moving value, the faster it spins.
But... I want the speed to be wc3...
Hi there! I was wondering if you can make me a simple channeling spell. I post here because I want the spell to be in vJASS.
Channel Spell( Unit Target ). Make it MUI =]. Please make 2 version, one that uses a timer[as in like T32 or TimerUtils] and one that doesn't
Grabs the enemy for 5...
Hi there. I have a problem here.
Example:
I have a damage detecting system which shows damage done via 'floating text ingame' when unit takes damage.
And I have this 2nd system here that makes a unit takes damage and heal it back. Like it did not damage the unit when playing it ingame...
1. Is it possible to detect a unit's amount of armor?
2. I saw a system before which you can add/subtract unit HP's or Mana. It's JASS, I just forgot the title of the system. Can someone give me the link? Thx
Edit: I've found 2 Here.
Answer #1 please.
They get the 'You Got Disconnected' box or something at the start.
I tried turning off ALL triggers.
Does not help.
It seems that the other maps are working fine, but mine keeps disconnecting.
I tried searching the internet, no luck.
Help me please.
Hi! So, when I start my test map and then close it, here's what happens:
and here
I need to press the "End Process" on Windows Task Manager every time I finished testing my map. It's kinda annoying and a little time waster. Anyway to fix this so that when I close my wc3, it's totally...