Item I1 has Spiked Carapace with damage reflection set to 0.0.
When unit U1 hits unit U2 with one I1, U2 deals one instance of 1 damage to U1.
When unit U1 hits unit U2 with two I1, U2 deals two instances of 1 damage to U1.
When I set damage reflection to 1.0, instances of damage dealt by U2 are...
I want hero Arthas with Frostmourne to transform into Arthas with hammer after he drops an item of certain type, of which he can have more items in his inventory.
Despite setting attributes etc.
I managed to do the opposite. When Awh picks the item, he turns into AwF.
When he drops the item...
Simple question.
What determines which Permanent Immolation ability of 2 separate skills, both Level 1 will work while both affecting the same unit?
Is it damage dealt? I mean the higher/lower?
Is it order of creating skills? The first created skill will dominate the second created?
Maybe...
Use my Hero Arena map to learn how to make hero picking.
http://www.thehelper.net/forums/showthread.php/169757-Warcraft-III-Arena-by-Sayiain
I think it's better than nothing.
How to trigger the point of move order?
I want to make an item allowing to move with the speed of light.
How can I make unit move really fast? I tried but I noticed that there is movement speed limit in ~Advanced->Constants.
How to brake the limit and make unit run very fast??
If it's...
I need english units talks. I have other language version.
-HeroDreadlordPissed7
-DraeneiPissed1
If anyone knows whre I can download it, tell me pls. I searched and couldn't find.
If you dont know wher I can download them, please host them for me and put the link here.
I think to use...
Overpower, thank you!
However I made it different.
I made a 2 levels skill based on Berserker for Trolls. 1st level is turned off level and gives no bonus. I made a trigger that when I use this ability it increases it's level to 2nd, which gives bonuses. When I use it again it goes back to level...
I tried to use magic defence. I wanted it to make unit run faster. It did opposit. I put 1.10 value to the field about movement. I think the program understood it as 0.1, becouse unit moved slower than a unit with 0.30.
I tried to use berserker for trolls but it didn't turn off, The ivon even...
I made 2 skills: defense stance and berserker stance. They are based on footman's ability defence. I put them both on one unit. I don't know why when I turn on berserker, defense turns on as well. What's more it seems both work like defence.
Please explain me how can I create those 2 skills...
No.
The sound is not made by any unit.
I have a sound file and I play it.
I need it to be played only for certain players, not all. Anyone help!
You can see the problem here at the beggining of each round(user enemy required):http://www.epicwar.com/maps/192472/
This is 100% made by me map...
As in the title of the thread.
How can I play a sound only for one player?
For example "Yes my lord." - peasant talk only to player 1 and "Zug zug!" only for player 2??
From the basics please.
I want to make for example 5 spells.
I want each of them to have 5 levels.
I want them to be bought is a shop each level for 2 times more than the previous one starting from gold.
How to make it?
An example with 1 spell would be enough.
Please help!
The problem I have now is the moment of the sound of hit.
|---------------| <-this is time of animation
| H | <-Here the animation Hits the target.
| S | <-Here is the Sound of the hit.
How to change the moment of the sound?
The sound is not the sound of...
Every unit has some animations. Standing, looking around, running, dying, hitting/shooting, casting and some typical for every like bear sits or Mountain King plays with his hammer.
How to make for example Mountain King attack with his cough/scream?