Long Post
An ellipse can be modeled as (x^2/a^2) + (y^2/b^2) = 1, where a and b are the lengths of the horizontal and vertical axes, respectively. That's not overly helpful, but, parametrically, an ellipse can be modeled as:
X(t) = h + a * cos(t) * cos(w) - b * sin(t) * sin(w)
Y(t) = k + a *...
A Quick ASCII Interpretation:
X = closed door
O = open door
| = wall
____
| |
O X
|____|
They can't get through the closed door. See? Then wait until everyone is there, then:
____
| |
X X
|____|
Kill stuff and:
____
| |
O O
|____|
Despite your 'higher IQ', you still decided to make a statistical argument using a single antithetical case, and also ignore some key words like 'not really' and the like, but I won't fault you for the latter; selective recognition and response is the easiest/best way to make an argument.
TL;DR, but: Statistics are wonderful. People who were beaten as children aren't more likely to be stupid, stupid people are more likely to have been beaten when they were children.
Family A ($$$):
"Go to your room, and I'm taking your television privileges."
"Awww. Shucks." [does his...
And, looking at all the incredibly intelligent requests for help on this forum, do you think it is easier to get everyone to do things right 100% of the time, or just tell them dynamic triggers are bad and trust that they will believe you?
This shouldn't be a discussion about a particular case...
Alright, let's bring it down a notch. I'll stop calling you a fucking retard, and you stop saying that I can't code (by the way, that's not true, and there's actually proof of such things throughout these very forums). Dynamic triggers add a possibility to bug - you have to create and destroy an...
Why should you have N triggers when you could just have 1? There is no difference, other than the whole leaking events thing. TimerUtils has a valid claim to its existence; we use timers for precision, thus one timer rounding off periods and such is just not good enough for things which require...
"terrible coding practice? probably you can't even code ... keep your jerky comments for yourself" -you (being a dumbass).
Dynamic Triggers = Terrible Coding Practice. If you weren't fucking retarded you'd understand. It's not only the possibility to write code which breaks (which TriggerUtils...
I think it's really great how you are encouraging terrible coding practice. I would have expected better from you; you are apparently one of the go-to Jassers around here.
No requirements != desirable. We aren't in the stone age, where we had to import all our systems to the custom script section. Importing a library is a simple copy-paste procedure.
Also, I don't see why everybody is so in love with timer stacks...
change 'private' to 'public', and then, in other scopes, prefix it with whatever the scope is those things are declared in.
set DeclarationScope_crushedGroup = CreateGroup()
Has anyone ever thought of detecting arrow key presses through movement of the camera? I'm pretty sure camera movement is local = no delay. It'd take some sync work, and you'd have to find a way to keep the camera from shaking, but you might be able to make it work.
Periodic Event - Every X seconds
is perfectly precise for the purposes of the game - the frame rate is ~.02 seconds, and it's far more accurate than that.