Hi, suddenly my map stopped showing players on the lobby, look at the image attached.
This is what happened:
I opened the map in WE after some months of not working on it, changed a few small things
and saved it.
Then the errors started.
1. UMSWE
In WE, when I go to menu UMSWE, I hit...
hi, the thing is i have my own function for adding gold to players
and i'm trying to add this function to the autocomplete list in NewGen
like this
so i can type SetPlayerGold ( aplayer, anamount )
i already have the function declared i just want the autocomplete
anyone knows ...
hi, if i have my hero shared and someone else buys an item with him -like a potion-, how do i know who bought it ?
on event EVENT_PLAYER_UNIT_SELL_ITEM i get this values
GetItemPlayer( GetSoldItem() ) returns the shop's owner
GetTriggerPlayer() returns shop's owner too
GetBuyingUnit()...
hi, anyone knows a passive ability that gives a buff to the unit ?
i need the player to see the buff and be able to check it's current level ( increased by triggers )
but not auras, i'm already using a lot of them and i'm trying to save the rest for later
thank u
hi, i want to have an array of codes to combine items, it uses the item's custom value to determine what function to run
having this two functions declared:
function CombineItemA takes nothing returns nothing
endfunction
function CombineItemB takes nothing returns nothing...
Hi forum :)
As a present for christmas (so close) i thought it'd be cool if we all share something related to the worldeditor
Something we know that maybe others don't. May be a tip, a walkaround, a secret or just a clever solution to an issue.
List of possible contributions
-...
hi
is it possible to get how much red green or blue a unit has?
i make units fade on death using SetUnitVertexColorBJ or SetUnitVertexColor
but this two functions need how much RGB the unit has
function SetUnitVertexColorBJ takes unit whichUnit, real red, real green, real blue, real...
is it possible to store public functions in some other way than pile them up all inside that trigger general section ?
it gets kinda messy after some code, maybe i could have some sort of sections or something. how about gui triggers, on each trigger i put a function in there, easier to code...