I was looking through the old TheHelper Tutorials Site in order to look up something I had forgotten, and noticed that the clan button on the navigation bar that hasn't worked since I first found this site years ago is still there.
Was there ever a clan representing the fine people on this...
Hey all, I've been out of the loop for a while so I'm probably missing something important here:
I've been using this wonderful custom tree made by Chriz. for my campaign. However, as you can see in the image below, these trees are unaffected by fog. Kind of a negative thing to say, but I...
Hey there,
Most of you probably don't remember me, but I joined this forum many years ago. During this time I contributed a tad to the community, while at the same time pestering you all with questions of my own.
Impending Wall of Text
After a while, I lost interest in Warcraft III...
In my RPG project, I have Dark Green as a computer player, which controls all allied npcs.
Yes I did set things so Dark Green treats the players as allies and vice versa.
I gave one of their casters a modified version of Rejuvenation, so when players walk by he will heal them if necessary...
Can that be done? What I mean is, I want an ability to summon a unit (like Feral Spirit and all that stuff), but instead of the unit spawning in a random spot next to the caster, I want to be able to click on a location and spawn it there. The only ability I can think of that does this is the...
Well, with my object editor, if I try to make a new ability based off an existing one (somehow this only seems to affect some abilities), the new ability has THIS occur:
Basically, EVERY single ability field that exists appears. It's a huge headache to figure everything out. Anyone know...
Well, I'm working on a straightforward multiplayer RPG, and I would like to have different themes for different areas of the map. How can this be done? I've searched but haven't found anything that helps.
I tried this:
Pick every player in [player 1 (red)] and do [play music/soundhere]...
Title. With my current LCD, I run at 60Hz (oh I miss my 85Hz CRT). WC3 seems to use 72Hz (or 75) as the default refresh rate, and they don't work too well with my LCD (in the sense I can see signal noise).
So, is it possible somehow to change WC3's refresh rate? The video settings have...
My old CRT died and now I'm using a NEC 1940CX - my first LCD. I have a few questions, as I've never owned an LCD before. Plus, I always used a 1024x768, and now that I'm using a 1280, it's like it's staring down at me like some Technological Messiah - a bit tricky to get everything to feel...
This map is still in the early planning stages, but I feel it is one of my best ideas in a while and am eager to make this overview thread.
Ziggurat Defense
Overview
This map is somewhat like Enfos, but with less players, and focuses more on teamwork as well as (for Player 5), base...
Just a combination of boredom, nostalgia, and boredom. Over the past few weeks, my interest in Warcraft III (and my map progress) has grinded to what is very close to what I'd call a strong halt.
So...I was just wondering if you all are losing interest as well, or if you're all still quite...
Ok, well, for my maze, I intend to do a simple change to the nightelf interface. With some recoloring and such, I'm making the leaves blue, the bark pale. However, when I import the image in (I just imported the inventory segment to give you a general idea), this is what I see:
It seems...
The Object Editor ~ Guide & Glossary
Aka, The Object Editor for Noobs
If you want to find something in this guide quickly, use Ctrl + F.
Introduction
What is the Object Editor? WHAT IS THE OBJECT EDITOR? Meh. The Object Editor is one of the most flexible tools in the World Editor, next...
Out of Order...
...is a point and click adventure game. Quite reminiscent of the Myst series, and any other famous point and click adventure games. It's far from demanding in terms of memory and such, and should be an entertaining little game to keep you busy for a while. It hasn't been...
Does anybody know how to hide the health bar above a unit, without giving it the locust ability? I have a "backpack" unit follow the hero around for storing extra items, but it's annoying to see its health bar showing when you press ALT.
Never tried this before, so...can it be done? :o
Okay. In a boss fight of mine, I have a Makrura queen who spawns suicidal makrura. The newly-spawned Makrura are to explode (Kaboom! ability) at the former position of a random player's unit, forcing you to keep moving. This is the trigger I use:
QueenSmartSpawns
Events
Conditions...
Yes, of course it's pre-made. Replace "acehart" in the URL with anything else.
Just found it amusing, especially if you do something like change it to "youaremightyyouaremighty".
Jungles and Beaches
I've seen a new influx of maps using the Sunken Ruins tileset. Why Sunken Ruins in particular? Perhaps because of its versatility. It can be used for jungles, beaches, temples, and much more. This tutorial will cover basic aspects of making a jungle. Of course, I am doing...
Okay...where to begin. Some of you may remember my first "Phenomenon" thread - where my units would curve off their designated path slightly (If anyone wishes to read it, it's here.)?
The first two diagrams are a tad out of align. Since posting undoes excessive spaces ( ), I had to...
What gun are you?
You scored as Sniper Rifle.
You like sharpshooting. Stealth, accuracy and range are your best friends. So you need sniper rifle (if you don't already have one).
Sniper Rifle 88%
Assault Rifle 69%
Revolver 63%
Shotgun 63%
SMG 56%
Machinegun 25%
Pistol 25%