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    Question triggering cluster rockets damage

    So I'm using Jesus4Lyf's 'Damage', and for me to detect where damage is coming from and all that, I gotta trigger it all. I want Cluster Rockets pretty much exactly like it is, but I need to trigger the damage, so I tried this.. scope Cluster initializer init private function Conds...
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    is it possible to spawn uncontrollable units for player ?

    I'm pretty sure what castlefight does is something about classifying units as wards, I don't have editor on this computer to check atm though
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    How do you actually begin learning JASS?

    Well back when I used GUI, I had a map to do all my testing. It had all the necessary triggers needed (Hero revival, map vision, stuff that i wanted, etc.) After i read some tutorials, and looked at some spells/snippets that were submitted, I made a few basic spells, then made an objective to...
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    System Damage

    if i'm not mistaken, for the IsSpell, IsAttack, etc. to fully work you need to have all the damage in your map triggered. So having something like a Dyrad's poison, doing its actual damage will throw it off (it assumes it's physical cause the damage wasn't triggered?)
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    System DotA Kill System

    Hm, I don't know if its just my map has another trigger messing with it, but the sounds/kills only works for like the first person who got first blood for me. After that no 1 else gets any of the kills/sounds etc.
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    Control Your Dreaming!

    Every time I have a lucid dream, Its a damn nightmare. Im always out to get killed, and I end up commiting suicide in teh dream so i can wake up because the dreams are so horrible :(
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    Msn? Aim? Skype? Aol?

    MSN. rest suck :P
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    Trigger Issue for Creating Units for players who are playing

    yes :O No need to laugh at me :( :P thank you for help tho <3
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    Trigger Issue for Creating Units for players who are playing

    I have been trying many triggers trying to find a method to get it to work, at the moment here is the current trigger I have it set on. I can't test it at the moment, but I was wondering, does this work? If so is it efficient way? I was going to fix the memory leak later, just wanted to know if...
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    I'm confused about importing this system into my map..

    This post can be deleted, I found out how to do what i wanted.
  11. S

    trouble coping costume spells to my map

    http://www.thehelper.net/forums/showthread.php?t=22370 There is a tutorial by Daelin, he usually writes good ones and are easy to understand for everyone Read that and see if you can do it.
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    Is it possible too... (SFX)

    But how will i make it cast the spells in a line from one point to the other? Hm, maybe this is better example X /clap /clap /clap /clap /clap X I wanted thunder claps to go in a straight line from one point to another.. Could i just give a a dummy a dummy spell that makes the clap and...
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    Is it possible too... (SFX)

    Is it possible to create special effects between two points? Example: X<-------------->X Create effects between X's (points) Because I was looking at the ways to do it, and I can't see anything like what I want (unless im to dumb to realize it :o ) (Also in GUI please) thanks!
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    Is this leak-free?

    i see, ty for help
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    Is this leak-free?

    Bleh. I feel bad for posting leak free topics, but I just want a second opinoin (and most likely correct opinion/answer) :D. Hopefully I will be able to contribute a bit more than to the community soon ;) Ok, two triggers.. Thunder Clap Events Unit - A unit Begins casting an...
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    Is my spell leak free?

    oh ok thank you very much, makes me feel nice that i almost had it right :P
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    Is my spell leak free?

    :confused: When do i destory them then? (I'm doing the leak free thing correct with varibles, aren't i?)
  18. S

    Is my spell leak free?

    Hello, im new here, I have been reading tutorials on the site etc. and I've made a spell, and I wanted to know if I have made it leak for, or not. Thank you for help! :) DarkStrike Events Unit - A unit Begins casting an ability Conditions (Ability being cast)...
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