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    Server.dll released for Dota 2

    Hopefully it will, but right now it seems to be a CRC problem where if you alter the total amount of bits in the map it wont load, and to go around this issue we probably need the full SDK that haven't been released yet.
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    Server.dll released for Dota 2

    Valve just released server.dll with the coming of local play when you play the campaign and bots single player. Though, there seems to be some problems with it at the moment and the Dota engine doesn't seem to like the modifications according to this thread...
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    Dustin Browder on HotS - Out of touch much?!

    http://www.youtube.com/watch?feature=player_detailpage&v=vlWyK6rs7E0#t=665s No Browder, Arcade is a fucking piece of shit and there haven't been any communication.... Seems like Dota 2 modding is the future, lets just hope Valve does it right, but considering their past I they probably will!
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    sc2 global play will be coming soon

    Too little, too late.
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    Good morning Mr. Rommel

    Good morning Mr. Rommel
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    you suck. Btw Hi.

    you suck. Btw Hi.
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    Soup

    Soup
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    soup

    soup
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    3D Projectile problem

    Wow I actually made a Projectile System a long time ago. Link: http://www.wc3c.net/showthread.php?t=105352 Take a look at how the "onReach" part is coded, and how it also works for moving targets. Mine is also simplier made than Dracs but the focus of the system was making it as extendable as...
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    UI still sub-par 2 years later. Why don't we care? - Repost

    Updated OP and fixed the embedded videos. Though the problem is that it was the chat and clan system in WC3 which kept the game alive until SC2 was released, I know for certain that I would never have kept playing WC3 beyond the first months without the clan and custom game system, and the is...
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    UI still sub-par 2 years later. Why don't we care? - Repost

    Original thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=308482 (Repost should be OK since author endorses reposts on battle.net forums and Reddit.) My own take on this is that I agree with everything he said, battle.net 0.2 is horrible at the moment and we need to vote...
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    Haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaai my norwegian friend! :d

    Haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaai my norwegian friend! :d
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    noober <.< You shouold hang in Th.net chat more :D We've actually been like 10 people in it...

    noober <.< You shouold hang in Th.net chat more :D We've actually been like 10 people in it now a few times.
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    Licensing our code.

    This is why everyone who has commentated on this thread has missed the point by a great margin.
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    Grape - SC2 programming language

    You forgot totally unpleasant to the eye.
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    Grape - SC2 programming language

    The language you made is way less minimalistic than Galaxy so why even bring that up? Or it depends on how you view it, your language is minimalistic in the way that everything is supposed to look the same with very few extra constructions, but Galaxy is way more minimalistic coding wise.
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    Grape - SC2 programming language

    If you keep that syntax then I must sadly say this: Andromeda > Grape even with all the random stupid shit Andromeda has, it's still better than this.
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    Enthusiasm with SC II mapmaking

    The best part about Galaxy is that it's even worse than JASS2 ever was. That's what's amusing me the most, 8 years of development in the game industry and the language for the modders is worse than the previous iteration of the "game" if you can call it that, atleast I would have hoped that they...
  19. G

    no u

    no u
  20. G

    >.>

    >.>
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