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    Detecting collision

    Hello! i hope i spent enough time checking posts that this wasnt shortly asked. I wonder how can i make in GUI a detecting event on collision . when a missle (unit) which is periodically moved react to comming in range with some other unit. so then i can make that missle explode and do...
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    unit - missle explode on contact

    what about if unit is normally moving not being replaced every 0.01 second?
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    Werewolves! Trigger question

    it works i tried
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    unit - missle explode on contact

    Hello! I don't know how to make unit explode on getting in range of other random unit. Imagine: Player launches a missle(unit) that moves trough the map straight. but i whanna make it explode when it hits anything(moving things). Please help, if you need any more information, please say...
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    Tutorial: Drop pod SCV -> Build Command Center

    Where is that screenshot? Edit: It just didnt load it...
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    Siege tank skill shooting

    and now my tank doesnt whant to throw a granade in siege mode and i dunno why... EDIT: I made it throw a granate, but it wont rotate its turret and projectile cames out from the flor of a tank. so i dont know: how to change a point where projectile starts flying, i cant find anything to change...
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    Siege tank skill shooting

    Granade would do! :D 1 second delay: i thought granade would fly arround that long :) Just not sure if turret gonna turn the right direction ...
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    Siege tank skill shooting

    How can i make siege tank's attack to have a limit ammo, doesn't autofire, and have a ground target attack with 1 second delay. and if possible an animation of missle flying to that point... i know this is a lot to ask but it gonna be rly a good map :D worth playing!
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    Anyone need ideas?

    Well there is a SOIB map which is a dota like map with better terrain but its begginers made :D And there u got a map where i whanted to create X battles. that is like a peasant arena with items change model on pickup(peasant model gets a weapon in hand on item pickup). (but unfinished) also an...
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    Anyone need ideas?

    Hey i have stopped working on wc3 maps and i got plenty unfinished ones. if u whanna check them out DL, all unprotected :D i take no credits if u make sth out from them. No virus including...
  11. W

    Hero Attack Speed

    simply do a trigger like: If attacking unit has that "god" item, kill attacked unit... couse of the speed, the animation will not be shown... so there is no need i guess...
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    How Do You Edit The Upkeep Info? (was: got qwestion)

    check game interface... and try to do sth there :D
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    collisionsize lil helpz plox!

    try making a car out of a different unit... example: a hero or some big units that can't in normal game go between townhall and farm... otherwise i dunno
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    Animation deleated by blizzard?

    i guess u didn't download the last patch... u will see that that tauren "walk fast" animation is no more...
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    Animation deleated by blizzard?

    Animation Tauren chieftain's "walk fast" is gone... so since the last patch... anyone knows how to get it back? i don't have a clue...
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    Chance upon Heal to Heal another

    Why don't u use dummy unit, and give that heal spell to it and make it cast on random unit in range of 300 to casting unit... ???
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    tauren animation run

    AND tauren has that walk fast animation no more .... :(:( they deleated it with last patch!!! :( so is my game lost...
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    Last patch changes?!

    But why!!!! is the animation gone???? :(:(:(:(:( i can't find it! Edit1 : Pls help what can i do??? couse my map is lost...
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    Last patch changes?!

    What did they change? Is it possible that they removed taurens animation "walk fast" ??? They ruined my game!!!!!! :(
  20. W

    tauren animation run

    why didn't u use the trigger to change movespeed insead of making him slide.. and use trigger "add animation tag "fast""? and if u read forum rules it is not allowed to bump old threads.. u can create a new one :D
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