So i have a problem. On my map (AOS) i have Neutral player (comp) who control creeps,and if i use function "Share Vision with player" players who ally with neutral player (and share vision) SEE ALL MAP WITHOUT FOG OF WAR!
No units placed.
This is strange. Nothing like this in WC3.
1. Can...
the problem is, that my computer players is called EMPIRE ONE - EMPIRE TWO
and if i close them, here in-game will not be "owner tooltips" above units! (EMPIRE ONE)
it looks just bad... !
so the problem is that i cant make 7x7 player AOS game, here is always +1 player in first team (in lobby) so its 8x7!
1. I need 14 slots in lobby,2 teams (user controlled)
2. And 2 computer players to control creeps (but they should not appear in lobby slots!)
So can some one post a...
In the WE Unlimited here was a half working function to detect in game who is a host!
something like "get_host"
I wonder is here in GE - some way to detect in game who is a host?
lol? should not editor do GPU RAM unloading?
Is it true that editor and starcraft.exe uses 50/50 GPU resources at the same time?
Is not it retarded? :nuts:
I have 2 gb system with WIn7 x86, so the problem is that its hard to test map without closing editor! Because Editor consume like 800-1000 mb! And game is lagging as hell...
so... my question is - if someone has discovered some tweaks or little tips or hints what ever, how to avoid this...
I am trying to make an AOS map, and when creeps of both sides meet and attack each other, here is major problems:
1. On the left side, message is shown: "An ally units is under attack!"
2. Voice - same female message (pretty sexy bitch)
3. Minimap Mass Ping of unit locations...
Its like 30...
oke its work for actions... but i cant put it in condition! here is no text type , only text tag, wtf?
i need comparison "triggering player name equal to xxx"
How to compare player name with a string?
I am in a shock right now, i cant find function to return player name!!!
How to get player name???
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Transformed to (read the thread to see why (or go to Imdb PRO lol) ) :
How to compare player name with a string?
When unit stand behind doodad it starting to Auto-Transparency!
What to do if i want to use doodads but just dont want some of them to gonna transparent?
Simple Question.
Wrong! 16 user controllable players is max not 14.
for aos map limit is 14 or 12 if its a dota with neutral-hostile Roshan and etc.
so no revolution here... still just 12 players for aos!
here will be more logic if in the future add-on blizzard allow actually 16 users + 4 non-user...