So i have a problem. On my map (AOS) i have Neutral player (comp) who control creeps,and if i use function "Share Vision with player" players who ally with neutral player (and share vision) SEE ALL MAP WITHOUT FOG OF WAR!
No units placed.
This is strange. Nothing like this in WC3.
1. Can...
so the problem is that i cant make 7x7 player AOS game, here is always +1 player in first team (in lobby) so its 8x7!
1. I need 14 slots in lobby,2 teams (user controlled)
2. And 2 computer players to control creeps (but they should not appear in lobby slots!)
So can some one post a...
In the WE Unlimited here was a half working function to detect in game who is a host!
something like "get_host"
I wonder is here in GE - some way to detect in game who is a host?
I have 2 gb system with WIn7 x86, so the problem is that its hard to test map without closing editor! Because Editor consume like 800-1000 mb! And game is lagging as hell...
so... my question is - if someone has discovered some tweaks or little tips or hints what ever, how to avoid this...
I am trying to make an AOS map, and when creeps of both sides meet and attack each other, here is major problems:
1. On the left side, message is shown: "An ally units is under attack!"
2. Voice - same female message (pretty sexy bitch)
3. Minimap Mass Ping of unit locations...
Its like 30...
How to compare player name with a string?
I am in a shock right now, i cant find function to return player name!!!
How to get player name???
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Transformed to (read the thread to see why (or go to Imdb PRO lol) ) :
How to compare player name with a string?
When unit stand behind doodad it starting to Auto-Transparency!
What to do if i want to use doodads but just dont want some of them to gonna transparent?
Simple Question.
Hello i have a problem. I made a hero, he is stand still but when he is attacked he start to moving away! without my orders! This is annoying.
Which parameter defines how it should act when attacked? Thx for any help...
hey guys i just in a shock right now...
Because i cant find any analog of *warcraft 3 PhoenixFire ability* !! Who dont know - this ability allow to make battletanks / battleships type of gameplay.
Weapons+ Its not the same!!! Because its not support weapon stacking... if here 2 weapons...
i just looked videos on youtube...
Starcraft has Dynamic Shadows but time of the day is FIXED!
becouse i dont see timer,and I saw 20min video - time is FIXED
so i think Blizzard is crazy as always:nuts:
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on asteroids of course its must be fixed... but not on a Jungle...
Farm Keeper 1.0.1000 *NEW
here around no normal farmer maps...
so i made one!:eek: lol
and this is my most advanced project after Battle Ships Expression & Diablo II series
Objectives
To win you need to destroy farmer's house (2000 HP).
Gameplay
Farmer have only 10dmg - so its pretty hard...
Plzz help
i need to make a copy of the saved game file, when the player will press SAVE GAME and name it (variable-string)
or
just,save the game using triggers, with specific name (from (variable-string))
i know,its possible to make in WEU,but its not work for me in WEU...
so i ask...
listen guys i have a simple trigger:
Untitled Trigger 002
Events
Game - The game is about to be saved
Conditions
Actions
Game - Create a copy of the (Saved-game filename) saved-game and name it XX-XXXX.w3z
why its not work!?
WAR3 version: 1,21
WEU version: 1.20
main features for this battle ships is:
- support of 6x6 players!
* first battle ships which support it
- new system of gold split
* so 2x4 games with leavers, its not unfair for now
- SAVE/LOAD system (saving your total number of wins and number of kills)
- inventory with 30slots! (F1-F5...