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    Stomp Spell Terrain

    I am trying to make a stomp spell just slow units but i also want the terrain to change into ice. It goes well until the ending of the trigger I want the ice terrain to go away and the terrain is back to normal. How would i go about doing this?
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    Tornado Armor Spell gui?

    Spell: Casting Unit Gets + Armor and all units around him 2000 feet are blown to him while slow MS. How would i go about doing this in Gui?
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    Fairy Tail: Guild Wars [Recruiting Spellmaker]

    Name: Fairy Tail: Guild Wars Type of Map: AoS Hero Ideas: 100% done Models: 100% done Terrain: 50% done Triggers: 0% done Description: Fairy Tail is a new popular anime that is growing larger by the minute. Naruto Wars Unlimited is the most hosted Anime AoS map out there and Naruto is the...
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    Help with Syntax Errors

    I need help fixing two syntax errors. they are in red bold. Thanks in advance! Line 9342 Function inside struct? and Line 8799: struct declaration
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    Catching System

    Hello I am trying to make a catching system. Basically i want it to work like this: Player 1 - 12 is regular players Neutral Creeps are wild creatures There is 3 regions where the animals are stored They need a item to cast the capture The capture sucess rate is based on hp % on creature...
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    Syntax Error please help

    I tried transferring this jass spell to my map and im not sure why its having this error... I have NewGen WE but everytime i try to transfer the trigger it comes with diff syntax errors here is my current two... Syntax Error: Line 1481: Function inside struct? line highlighted: integer...
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    Animation Wont get removed?

    I looked all over my trigger which is in gui to find what animation model isnt getting removed but ic ant seem to find it. Anyone know which model this one is?
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    How do I change the Damage on here?

    Hello im looking at this jass spell and i was wondering... How do you change the damage of this spell? I dont know jass so i would like to know how to change the damage. Someone please help and thx in advance! //TESH.scrollpos=0 //TESH.alwaysfold=0 //! zinc library DyMotionMain {...
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    Passive Spell when you kill a unit.

    How would i make a passive spell when you kill a unit it it will give +2 to attack damage? Also it keeps adding to a limited amount. But when you die you lose half of it? For Example: This spell gives the hero 1 counter for each unit he kills. [Can be either ally or enemy] Each counter gives...
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    can someone remind me...

    I forgot how but i know this is possible i did it last time i worked on a map like a year ago... How do you remove the terrain tile path on the tower unit in the object editor? I forgot x_x
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    Help with Towers

    Im trying to make a tower but want my custom model to face a certain way. The hold cntrl and move with left click isnt working so Im going to try make a Unit act like a Tower but how do you make a unit unable to move but still able to attack?
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    AoS Dissidia Kingdom

    Intro Hello Helpers.net I am currently working on a map called Dissidia Kingdom which will showcase popular Final Fantasy characters and Disney Characters in AoS gameplay but with a few additions to the gameplay. Recruitment So I have a big project ahead of me and would like some help. If you...
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    Any way to make this Possible?

    I was wondering if you could make a spell deal X damage and that X damage would be the amount of clicks to that key in a certain amount of time. Such as the spacebar / hotkey/ or arrow key. If this is possible please let me know.
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    Spell Effect and PB Help

    Hello im trying to make a spell kind of like the Panda in HoN. His spell is that he pushes people in front of him a lil bit and damages them. But he han spam it depending on the level. For example lvl one u can only do it once. but level 2 can use it twice then the cd comes. Also how can i order...
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    Passive Ability Help

    How would i make a passive ability when my unit is attacked by a meele he gains 1 mana per 25 damage taken?
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    Help With this Spell Please

    Im trying to make it deal 3 X the amount of intel the hero has but its doing no damage. I made the spell itelf do no damage but the trigger dont seem to be doing damage here is my trigger.
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    Help in Importing Jass Code

    Hello a friend of mine let me have his codes to try in my map but i dont see how i could import them due to my knowledge on jass. I dont know what variable i would need or what spells i would need for the import as because i cant read jass. I dont want to add the codes in here because its...
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    Random Creeps for RPG

    How would i make a random encounter like the pokemon games? i was thinking of using regions but i dont have any idea on where to start. I would like it be be random between 3 or 4 units but having some harder to encounter then others aswell. and basically transporting my hero and that unit thats...
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    Is this even possible?

    I would like to make a spell that is a bit tricky. Basically the tool tip is: "The caster transforms into the character it targets for so many seconds. " This is basically only going to be the model of the target/color team/ and the playername. also make the unit nuetral. But the player...
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    Looking for a Partner or team for this Project.

    What Im Looking for? Im basically just in need of some1 with AI and Jass skills. Full time partner. Modeler would be recommended but not in dire need. I am looking to create the next Big thing for player and here is what i thought. Plot: This game will have lots of models because of...
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