yes, make lag, increase load time and do not work good on units with Metamorphosis and Chemical rage...
but I do not have time now to work on this
at least this for attributes work great.
This idea about increase level of ability give me idea how to solve this, even without jass.
I combine that with some my old triggers and add integer variable for counter. Now I manage to find way to "connect" attributes, damage and armor to item and add or remove when item pickuped or dropped...
This is blizzard.j function for adding ability to unit, I've just try to change it to add ability to item instead to unit.
function UnitAddAbilityBJ takes integer abilityId, unit whichUnit returns boolean
return UnitAddAbility(whichUnit, abilityId)
endfunction
Searching forum, and it seems...
I know for that, but in that case you must make lots of items, and trigger for every combinations, and cant merged random items etc.
Wish to hero find one ring of armor, then others pickuped just stack on them...
Searching forum and discover few pages for that question but no answer...
hello
first, sorry for my bad english, I learn them on tv from Simpsons etc. :)
I use WE for some time and have some problems who cant be solved with GUI
so I need jass functions, and that is problem because my programming skill is wery low ( but I am familiare with "convert to text" and...