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  1. deathforge

    Let's build a custom map!

    skeletal knight: the model is the skeletal mage, no flames, no wand, special attack, summons skeleton warriors (2) and archers (1), they exist till death, also he gets charm spell which on first lv it allows to charm lv 1s, until they die, until lv 3
  2. deathforge

    Hunting Simulation Ideas!

    and note that this game is WARCRAFT, so it should have more than the humans
  3. deathforge

    Let's build a custom map!

    is my idea nice, cuz in my opinion some stuff could be added, and more playable characters even
  4. deathforge

    Hunting Simulation Ideas!

    just adding the humans might make the game boring, maybe add elves and undeads, to make it more intresting
  5. deathforge

    Hunting Simulation Ideas!

    add gnolls, too to make the map more warcrafty. and why only humans??? - it will make the game more intresting with more races lol!, or atleast have elves, humans and undeads (as orcs might be hostile hunters), that would be really good
  6. deathforge

    Let's build a custom map!

    Name: The Dark Dimension How does it look like?: basically the map will look dark, maybe a swamp theme, lava rivers around, really dark looking trees, and some of them dead, there will also be ruins of demonic portals lying around the mines mainly. How do you play?: Well basically, you start...
  7. deathforge

    need help with a skeletal mage model remake

    hmm, but that might be a problem...
  8. deathforge

    Runed Bracer Problem

    i try not to change items/skills/spells much as this always causes trouble, expecially when makin heroes
  9. deathforge

    Hunting Simulation Ideas!

    yh, but there is one main question what races will be available??
  10. deathforge

    Unplayable Map, No Slots appear, Game cannot start.

    if i were u i would remake the map again and slowly check it piece by piece
  11. deathforge

    Runed Bracer Problem

    well for me all stuff work just cool
  12. deathforge

    Disarm

    well kinda true
  13. deathforge

    Runed Bracer Problem

    well kinda nice idea
  14. deathforge

    Hunting Simulation Ideas!

    but main thing u should remember is to make hero models unarmed, and if they find the weps their models appear on hero's model + increasing his dmg, to make it realistic
  15. deathforge

    Disarm

    naa polymorph wont work here
  16. deathforge

    Runed Bracer Problem

    maybe that skills does work but opposite way? i dunno just try it, what unit was it exactly
  17. deathforge

    Hunting Simulation Ideas!

    thnx, i got that idea from the campaign when u supposed to kill everyone, which are humans, and at some point u see peasants mining, and if u attack them they run a way and their pickaxes disappear
  18. deathforge

    Hunting Simulation Ideas!

    and when you mine rare minerals your weapon turns into a pickaxe and you hit that place with it. also when ur stamina which in that case will be mana, in some way, u must rest or u will loose health like 1 per 10 sec. and when u start ur HERO model will be unarmed, to get a weapon u need to find...
  19. deathforge

    Disarm

    just as polar said try using silence, or try to make peasants model into a spell which will take the attack button a way, or make the enemies weapons disappear and cause them to use their fists
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