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  1. M

    moving triggers/custom units/abilities etc. between maps?

    Hi. I'm trying to create like a final fantasy rpg type of thing but to start with i created a couple of test maps to see if i could get a couple of things working (limit breaks, random encounters) now im beginning to work on the actual map and i dont really want to create all those units...
  2. M

    Limit Status Bar

    hey im trying to make a final fantasy rpg but first id like to ensure that i can do some of the thing s i want in it first, so I'm making test maps.. at the moment I'm working on a map to test limit breaks, so I made a variation of finger of death that deals 99999 dmg for test purposes and for...
  3. M

    make an illusion of an enemy?

    For my superhero hero defence I am trying to make the boss Ignacio the Illusionist who has a mirror image that makes 9 images and can create images of the player's heroes. How can I make him able to, say, create an illusion of red's hero for himself?
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    Delays with custom unit data...

    Umm, when I make a new unit/copy+paste a unit/change a units tooltip/change a units icon, there is a 10seconds+ delay to actually do it. Obviously this becomes annoying when I wish to make a lot of custom units at once or change icons/tooltips of a lot of units at once. 1) Is this delay...
  5. M

    Check a number in a chat message?

    OK, I'm trying to make a basic AI system where every 30 seconds the bases not owned by players get # units and all of them attack red's base. The # is set by red using the command -AI#.....is there a way to just tell what the # is when red types a chat message starting with -AI or must I set a...
  6. M

    shockwave+movement ability?

    Hi. I've been working on a hero defence with the theme of superheroes and as I'm trying to make it a cut above my usual standards I've run into a few snags and been getting help from these forums. Sorry about the intro but I like to do that..here is the problem in particular this time: On the...
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    Change a unit's name in-game?

    I can't remember what map it was, sorry, but it had so that at the start of the game, your starting unit was named what your bnet username was. I would like to do this for when a player picks a hero..can someone tell me how please?
  8. M

    Flight turn off?

    I've made an ability "jetpack" based around immolation that causes damage to nearby units and makes the user fly - so like the backfire from the jetpack hurts units and the mana drain from immolation is the fuel consumption. After looking on the forums about how to go about this, I made this...
  9. M

    Jetpack?

    Umm I'm making a hero defense map with the theme of superheroes, and I decided that if I should have a hero that hasn't got superpowers - the good old billionaire with a bunch of gadgets routine. Here's what I came up with- -Missile Launcher - Frost Nova tweaked to be an explosion -Cyber...
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    Having trouble with a hero's abilities

    Erm..hi. This my first ever post so, here goes. I've been working on a DotA clone map. Yes, theres millions of them, but this one is *mine*. I decided to make a hero that is king of the forest, bla bla bla, so I made this: Malorne Thorn King -Intelligence Abilities: Entangling Roots...
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