Search results

  1. X

    Checking wich of 3 options has more votes

    I have 3 modes by a dialog. Easy, Medium, Hard. I replaced the Array # with the word so its easier for your guys to know which is which. My question is, will this check which of the 3 has the most votes, and is there a more simple way of doing this if udg_DialogVote[MEDIUM] >=...
  2. X

    Question about "local integer i = GetSpellAbilityId()"

    Which would be better to use function DummyFunctionConditions takes nothing returns boolean local integer i = GetSpellAbilityId() return i=='A03O' endfunction function DummyFunction takes nothing returns nothing call actions here endfunction...
  3. X

    Condition Unit in region wont work?

    Fixed.
  4. X

    making a function compatible help please

    Worked, thank you guys for all your help and input!
  5. X

    making a function compatible help please

    Like i said in my other post using GetUnitTypeId() will not work, because that would mean i would have to change my varible type from Unit-Type to Unit. I tested it with another varible called MapUnits[] which is a Unit Varible and it saves without any errors. my problem is you cant set a unit...
  6. X

    making a function compatible help please

    I tried, still no luck call SpawnRectRandom(gg_rct_SpawnWestTop,Player(14),GetUnitTypeId(udg_Unit[GetRandomInt(1,5)]),1) This time it gives me a syntax error saying "Invalid argument type (Integer)"
  7. X

    making a function compatible help please

    The trigger still don't work if i change it to call SpawnRectRandom(gg_rct_SpawnWestTop,Player(14),'GetUnitTypeId(udg_Unit[GetRandomInt(1,5)])',1) This would have me change the Variable "Unit" to a (Unit-Variable), currently its a (UnitType-Variable). This also means i would have to...
  8. X

    making a function compatible help please

    Problem has bee Solved
  9. X

    Crime More than a dozen suspected Anonymous Hackers arrested in Nationwide Sting

    This is a comment that im not going to say how i got or from who all i can say its a very reliable source Video --> http://videobam.com/Sbsen Sound text from video below "This is Anonymous These suspected members of Anonymous are nothing but minions. These law enforcements allow people to...
  10. X

    When to use events such as Begins casting an ability.

    Thank You! Cant give you rep says i need to spread it around :thdown:
  11. X

    When to use events such as Begins casting an ability.

    Detect Events Unit - A unit owned by Player 1 (Red) Begins channeling an ability Unit - A unit owned by Player 1 (Red) Begins casting an ability Unit - A unit owned by Player 1 (Red) Stops casting an ability Unit - A unit owned by Player 1 (Red) Starts the...
  12. X

    [GUI] Im in need of help with BAG system.

    EDIT: Works great Thanks!!
  13. X

    [GUI] Im in need of help with BAG system.

    What it does is when you use the item Backpack(Must be in slot 6) it will give you another 5 slots free. My question is can someone help me modify it so the backpack can be anywhere in the inventory? Extra Events Unit - A unit Uses an item Conditions (Item-type of (Item...
  14. X

    Trigger is dropping an extra unit?

    What do you mean? when i create the bomb? the last trigger should detect whenever the bomb unit comes into the map and it should remove it then.
  15. X

    Trigger is dropping an extra unit?

    SetBomb Events Conditions Actions Set FOBomb[2] = (Integer((Substring((Entered chat string), 3, 4)))) Game - Display to (All players) the text: (Bombs set to: + (String(FOBomb[2]))) If (All Conditions are True) then do (Then Actions) else do (Else...
  16. X

    can anyone edit this spell. very much appreciated.

    I can honestly say, I've been trying to do this for 2 and a half weeks now and i cant get it. Basically the map i attached. The spell is effect is when you activate the spell, it gives you the effect like your on a horse and you move fast(triggered-speed). What im trying to do is when the...
  17. X

    some terrain spots unwalkable but nothing is blocking?

    I cleared all doodads, units within and all around the area and problem still there its very odd.
  18. X

    some terrain spots unwalkable but nothing is blocking?

    There are certain areas of my map where units cant walk over so they go around that specific spot. I've smoothed the area, removed anything that might be blocking but still the unit is not able to walk over it any ideas?
  19. X

    Player Group + Multiple If's not working

    S o l v e d Thanks for clicking the link to try and help me tho =]
Top