This is still alive? Nice :)
We (my and my wc3-map making buddy) got a lot of feedback from this site so I'm glad to see it's still alive.
I'm not sure how it's been the past few years but something that you were able to post ideas/plans and just get opinions and thoughts. And usually quite...
Here's a new version of the village with log houses. I think it suits the theme better but please feel free to respond with some feedback.
I still think the ground and surrounding environment needs some more work though. Gonna work on this before we (hopefully) release a new version this weekend.
Yeah I know and I'm not really satisfied with the village either. I'll see what I can do.
Hmm, not so sure about this. Looks pretty good ingame in my opinion.
Thanks for your feedback and input.
Not dead
Usually movement with arrow keys doesn't work that well with lag on b.net. And since the multiboards use the arrow keys it would screw that up too.
Arkan wrote it all from scratch, but probably got a few ideas and hints from already existing multiboards. But Arkan can probably give...
Yup, the map is far from dead.
Not alot of new terrain has been added, but considering that fact that almost three (still unplayable) islands were actually complete in 2.05, it's not much more terrain to finish.
On the terrain department (Yeah Arkan, I gotta whine about it here too :P), I...
In my opinion, I don't really like how you used the tileset on that terrain. Would be better if you used Grassy Dirt or something else to smooth it over.
Attached two examples here that I just made to show you what I mean.
The paths between the dock and the starting city/area would...
Progress on DI2
Here's some fresh screens of what has happened so far on the terrain.
The mighty forest :)
(in game screenshot)
And the tropical islands.
(editor screenshot)