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    Check unit in region?

    Hi guys. I trying to implement new pvp system to my map. My system make all players as enemy every 10 minute of game an move heroes instantly to specific region. This part work fine, but what i want : When only last unit(hero) in specific region is alive move allive unit to another region...
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    How prevent from Illusions(Mirror Image) Drop items ?

    Hi guys. I have a problem. I create creep on my map , which has mirror image skill. The problem is that when image dies drop items like regulary unit. Is any way to prevent from this ? I used this drop system triger, but condition "summoned unit" dont work Wolf Elite 1 Events...
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    TD Lineage 2 Survival 1.1 (beta test)

    Map Info: Chose your hero and begin journey through Lineage style map. Fight against monsters, defeat epic bosses, defend your castle and cooperate with other players. This is survival style map. You must pick one unique hero an must protect your castle from enemy waves (alone or with your...
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    Summon Fiery/Cubic (Uncontrolable Summon)

    Hi guys. How i can make uncontrolable summon unit like Fiery/Cubic from other rpg. 1. I want to create eagle wich permanently folowing hero and cannot be controled by player, but automaticali attack on nearby enemies. 2. When first point is imposible/Hard coded, I tried attach special...
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    Survival special effect (when units life is below 30%)

    Hi guys. I want to create special effect which apear when unit life is below 30 % and remove these special effect when unit has more than 30%. I dont know how to triger it. I want to avoid periodic event "every 1 second of game and pick every unit in playable map area" because this event make...
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    Ignore Evasion spell

    Hi guys. I have a question is any easy posible way to do spell which ignore atacked unit evasion ? Or is there any spell which can do this ? I tried make it from critical stike and only chec field "never miss" but this dosnt work. Thanks for answer
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    Enchant Items via triger

    Hi guys. I have a idea to implement new system to my map , wich alow enchanting items. I have items categorised to weapon and armor , and i want that players can enchant these items , for example you have an sword +10dmg and you can enchant this item for some amount of money for example to...
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    Special effect Problem/Question

    Hi guys. I want to create 2 different special effects , but i dont know how. 1: I want to create effect wich called when specific item droped. This can be easily trigered , but i want to create realy big special effect on all map. Best for me is something like eahquake wich can see all players...
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    Item upgrade after kill

    Hi guys. I want to create ultimate weapon, which increase damage of owner after each kill. For example hero wear weapon, kill 2creeps, weapon increase damage +2. But when hero died remove item from your invenontory and remove upgraded damage to. How i can to triger ? Thanks for your answers
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    Reflect Ranged attack

    Hi guys. I want create spell (buff or aura) which reflect ranged atack back to the atackers. Any idea how to triger it? I want to find simple way , no jass, no damage detection system. Thanks for your answers
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    Multiple kills (chain kills) award

    Hi guys. I have a idea , but i dont know how to triger. I want a create system , when you kill multiple creep with one skill (or one hit when you have cleaving attack) you will be awarded for some amount of bonus experience. Simillar system you can see in diablo III Anyone know how to help me ?
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    Heal Damage enemies

    Hi guys. Need fix one of my spells Untitled Trigger 002 Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Radiant Heal Actions Unit - Cause (Casting unit) to damage circular area after 0.10 seconds of radius 500.00...
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    War stomp alternative

    Hi guys is there any warstomp alternative ? because i need ability with AOE stun. I have hero with war stomp and mass sleep. mass sleep is based on war stomp and trigered that work like sleep. Problem is when hero has war stomp and mass sleep spells are not working because both are based on war...
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    War stomp Hotkey problem.

    Hi guys. I have problem with custom spell based on war stomp I set hotkey on skill to "T" but hotkey dont work. I try change hotkey to "Q" or "P" and hotkeys work perfectly. But I need set hotkey to "T" on this spell. Do you know whats wrong ? I made 50 custom spell in ma map , all working fine...
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    Custom icons make disconect for Mac players

    Hi guys. I have a problem. I tested my maps many times with windows players and everything is ok. But when i tested with my friend who playing on mac , every time when he see custom(imported icon) his game freeze and disconect from the server. It mean when see items on the shop , when pick drop...
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    Revive hero timer Dont work with altar.

    Hi Guys. I have a problem. I Want to create Dota similar revive system. It means , when you have money you can instantly revive hero. If you havent money you must wait until timer ends. Here is my revive triger Revive Hero Events Unit - A unit Dies Conditions...
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    AI hero wont attack on creep

    Hi guys. I have a problem with trigering AI. My map is based on hero arena with many creep camps(based on level and strong). Some of my creeps has acqusition range set to 1. Because in my map is diference betweeen agresive and pasive creeps but all of my creeps are based on neutral hostile. But...
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    Single Draft Help

    Hi guys. I need help wit Single draft triger(chose random 3 hero one of each attribute-like dota) in hero arena map. Hero selection is based on Hero tavern. I have absolutely no idea how to do. I think, I must asign heroes with array (different by primary attribute). Yes I did. But what now next...
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    Attack consume charged item

    Hi. I want to create triger. When unit have item orb of frost and unit is a hero, remove -1 charge on each attack wich hero done from orb of frost. How to do this ?
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    Potion Increase attack speed

    I want to create potion wich increase attack speed. Is it possible without trigering ? and how ?
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