So, when i pick a hero using the pick ability it'll also run the random.trig same with clicking random, it'll also run the pick.trig. I just cant spot the problem, ty in advance.
Pick
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to...
how do i make my sound file loop? i went into sound and click the box that says loop but it still wont loop -.-
nvm i got it i just had to make a trigger with pedriotic event thanks anyway lol
ok i want trigger to check if units aren't in map it will show defeat for players
loose
Events
Unit - A unit Dies
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
need help to make my wisp wheel in jass. I used a program to make the code and this is what i got,-Initialization trigger-
function Trig_Wisp_Actions takes nothing returns nothing
local integer array n
local location array p
local rect array r
set r[0] = gg_rct_wisp_wheel...
the only attachment that isn't showing for me is on an item its called helm of greater death it has the ability i made with it and the attachment is the advanced death tower. Its not showing up in the game when someone picks it up. Someone Help please :)
When i played my game it was working fine, but i found a bug that made the hero invis. It was a model that wasn't in my imports so i changed it to a ninja model and when i hosted it up it said,"The Mapfile name is too long or it contains invalid characters."
Help please :(
Event-
Unit - A unit comes within 70.00 of Player 10 0169 <gen>
Conditions-
(Players <gen> contains (Triggering unit)) Equal to False
(Unit-type of (Triggering unit)) Not equal to Giant Wolf
(Unit-type of (Triggering unit)) Equal to |c009b0000Kitty
(Owner of (Triggering unit)) Not equal to...
Event:
Player - Player 1 (Red) types a chat message containing -Black as An exact match
Action:
If (((Triggering unit) is A Hero) Equal to True) then do (Unit - Change color of (Triggering unit) to Black) else do (Game - Display to (All players) the text: ((Name of (Triggering player)) +...
When i try to use the terrain pallet and put the ramp right next to a wall it makes one ramp and it wont work anymore. The ramp goes down into shallow water. Someone help please :banghead:
i have an elevator in my map and when it raises it Raises to high
Here is the trigger.
Destructible - Set height of Elevator (2) 0231 <gen> to (Terrain cliff level at (Center of Region 108 <gen>))
Region 108 is how high i want the elevator to be. Someone help :banghead: