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    Hero pick and random trigger confliction

    So, when i pick a hero using the pick ability it'll also run the random.trig same with clicking random, it'll also run the pick.trig. I just cant spot the problem, ty in advance. Pick Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to...
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    sound file wont loop

    how do i make my sound file loop? i went into sound and click the box that says loop but it still wont loop -.- nvm i got it i just had to make a trigger with pedriotic event thanks anyway lol
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    Defeat not working

    ok i want trigger to check if units aren't in map it will show defeat for players loose Events Unit - A unit Dies Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions...
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    Jass wisp wheel

    need help to make my wisp wheel in jass. I used a program to make the code and this is what i got,-Initialization trigger- function Trig_Wisp_Actions takes nothing returns nothing local integer array n local location array p local rect array r set r[0] = gg_rct_wisp_wheel...
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    Attachment not working

    the only attachment that isn't showing for me is on an item its called helm of greater death it has the ability i made with it and the attachment is the advanced death tower. Its not showing up in the game when someone picks it up. Someone Help please :)
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    MapFile name too long...

    When i played my game it was working fine, but i found a bug that made the hero invis. It was a model that wasn't in my imports so i changed it to a ninja model and when i hosted it up it said,"The Mapfile name is too long or it contains invalid characters." Help please :(
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    no mana/cooldown (dota -WTF)

    Can someone plz help me with how to have no mana/cooldown on my map for only the heroes. :)
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    Run Kitty Run revive help

    Event- Unit - A unit comes within 70.00 of Player 10 0169 <gen> Conditions- (Players <gen> contains (Triggering unit)) Equal to False (Unit-type of (Triggering unit)) Not equal to Giant Wolf (Unit-type of (Triggering unit)) Equal to |c009b0000Kitty (Owner of (Triggering unit)) Not equal to...
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    Destory all special effects from a unit

    i need help with destroying all the special effects from a unit when it enters a region. Help plz
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    Setting name and color

    Event: Player - Player 1 (Red) types a chat message containing -Black as An exact match Action: If (((Triggering unit) is A Hero) Equal to True) then do (Unit - Change color of (Triggering unit) to Black) else do (Game - Display to (All players) the text: ((Name of (Triggering player)) +...
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    Ramps

    When i try to use the terrain pallet and put the ramp right next to a wall it makes one ramp and it wont work anymore. The ramp goes down into shallow water. Someone help please :banghead:
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    Elevators

    i have an elevator in my map and when it raises it Raises to high Here is the trigger. Destructible - Set height of Elevator (2) 0231 <gen> to (Terrain cliff level at (Center of Region 108 <gen>)) Region 108 is how high i want the elevator to be. Someone help :banghead:
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