Im trying to use triggers to order a zepplin to pick up units but it doesnt work. Its a land unit and the zepplin is the same player.
Devour test
Events
Map initialization
Conditions
Actions
Unit - Order Goblin Zeppelin 0002 <gen> to Load Tester 0020 <gen>
Yes heres the imports i have:
ReplaceableTextures\CommandButtons\BTNLightningFists.blp
ReplaceableTextures\CommandButtonsDisabled\DISBTNLightningFists.blp
ReplaceableTextures\PassiveButtons\PASBTNLightningFists.blp
and yet the green button still pops up for the passive button when disabled...
I recently created my own icon for a passive ability. I also created a regular icon (research icon) for this passive icon. The problem is that the disabled button I made only works for the research icon but for the passive icon i still get green square instead of the disabled icon.
ic how do I go about merging these 2 maps than with the basic world editor? basically I'm trying to get heroes from my friends map to merge with the heroes ive created on my map into one single map
I wanted to know if there is a program or something out there that can merge w3u or w3o files so that its possible to combine heroes from 2 different maps together and put them on one map?? Thx
I've been working at this for a while and can't figure out what I'm doing wrong :\. Ability basically is a rogue jumping behind a target and attacking three times. None of the Damage targets are working I've swapped multiple parts of the triggers and can't get it to work (The animations and...
Im out of ideas for this class im making called the Spellbinder (basically a spellbreaker)...
All my classes have about 24 abilities 7-8 abilities per book his three books are Spellbinding, Mana Destruction, and Magic Deflection. Heres what I have for the Spellbinder so far:
I need ideas...
Dark Eruption
By Stratovarius
This is my first time entering a contest :). Everything about the spell is pretty much explained below except for how I made it,
but it was pretty basic nothing special and I thinks it looks cool. Hope you enjoy and GL everyone too!
What it does?
What it...
Can anyone help me? I'm trying to find out how to create a moving big bad voodoo spell my idea is that it will drain the caster's mana and it will make all nearby units and the caster invulnerable until the caster's mana hits 0. So far I've attempted to use immolation and a dummy but it ends up...
does not work just tried it heres the trigger redone with your advice still not working. the actions are occuring on any pickup of the items listed.
Pet Unique
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions...
How do I make it so that a hero cannot obtain two items of a long list of different type of items this is the trigger i tried using but It doesn't work.
Pet Unique
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions...
ugh. this won't work b/c all of the units in the dungeon I've made a trigger to have them stand still (cuz i dont want them aggroing everything in the dungeon just pull by pull) until attacked and the permanent immolation isn't considered as an "attack".
like have the unit already have the spellbook unit ability (with the immolation in it) than remove the spellbook with triggers? sorry can u be more specific