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    Item swapping

    Hi. I've been working on a system that when an item is placed in a certain units inventory becomes permantly fixed to that unit. I've got that part of the code working, but it will only work if the unit in question picks up the item, and is NOT given it. For example, my hero makes an item...
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    Spell makes unit dissappear entirely!

    I want to try and get a spell called 'Disguise' that changes the casting unit from its own form into an exact replica of the target unit. I've got the code i'm using here, and am basing it off the Invisiblity spell. Disguise Trigger Events Unit - A unit Begins casting an ability...
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    thick ai (NO BASES!!)

    i have made a custom force for the undead side (which doesn't use the haunted gold mine), and have also changed the base building unit from acolyte to Kel'Thuzad (living). in theory the ai should be able to see Kel'Thuzad as the builder and build a necropolis. but in trial runs the 2...
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    AOE disease?

    is it actually possible to get an effect like disease to attach to an AOE spell? it's just i am trying to create a spell called 'Spread Plague' but when i use my trial runs, it fails horibilly becasue although i can get the units to take damage (as per norm) it won't put the disease buff on the...
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    summon ghouls bug

    i am using the 'feral spirit' spell as a basis for my own summoning ability 'summon ghouls'. it works fine, but for one tiny bug. When the caster activates the abiltity, it works as it should, but instead, it spawns some ghouls for the Red player. The ghouls were newly that were summoned die...
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